Config multiplayer options, Configurable multiplayer options – Saitek III User Manual
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Pilots Manual
centers while repair centers will regenerate shields in a similar fashion. Virus
producers create virus powerups that must be collected for use in taking
over the opposing team's bases. Each mini-base only functions properly for
players from the team it belongs to, while opposing players will take heavy
doses of damage while inside a base. The capture of a base is accomplished
by a player gathering five virus powerups and remaining perfectly still in any
opposing mini-base for 5 seconds. Any captured mini-base is automatically
converted to the same type of mini-base for the team that captured it. If all
the virus producers of one team are captured, the team with no producers
will have a remaining energy or repair center automatically converted to a
virus producer. The objective is to capture all the mini-bases in the level, at
which point the game is finished and while move on to the next level.
CONFIGURABLE MULTIPLAYER OPTIONS
Brings up another screen with multiplayer game options:
Time Limit
The level automatically ends after this many
minutes.
Kill Goal
The level automatically ends after a player
achieves this many kills.
Max. Players
The maximum number of players that will be allowed into the game
up to 16.
Packets per second
The number of position update packets that all the computers in your game
will send per second. (Technically, you also send packets when you fire a
weapon.) In most cases, just 8 packets per second is a good setting. You
can set this number lower to allow more people in the game, and with less
bandwidth requirements. Note that it's usually not a good idea to increase
this number if you have a slower connection because this will just result in a
flood of superfluous data being transmitted over the network, and your game
lag will probably increase.
Respawn rate
Amount of time before a fixed powerup reappears.
Client-server
You can choose either client-server or peer-to-peer. Client-server is best
when the server has a fast connection. This option lets the most