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Descent – Saitek III User Manual

Page 47

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46

Descent

3

Watch your opponents for patterns in their flight paths. Learn to predict
where they're going before the get there, and greet them with a friendly frag.
Make sure you mix up you own flight paths so they don't do the same to
you. – Dr Payne

Ok this is going to sound crazy. But here it goes. Please note that you have
to have Mad flying skills for this to work. Otherwise you’re dead. If your
opponent fires a frag from a distance and turns the other way and you have
nowhere to run to. Head straight for it. try to get it to hit you in the
windshield. A frag does a lot less damage if it is a direct hit, than if it hits a
wall beside you. I've done this a couple of times and people wonder why
they didn't kill me. But like I said only do this if you have nowhere
to run. -serpent7

Shooting 2 Homers in slightly different directions almost at the same time.
Usually, 1 of them will hit, if you're lucky both will. This works quite well near
the energy respawn in The Core or at the top level in The Core. – 10m

Try to fire in a pattern so your opponent reacts predictably. Firing a frag into
a wall should drive the enemy away from the wall. This is where he could
meet your friendly neighborhood fusion blast. – Mad

You could also fire a homer so that the player may head towards a wall in
reaction. Firing a frag at that wall should suffice in upping your kill
percentage. – Mad

Invent new variants of these tactics. If the opponent is used to dodging
fusion, give him something else to dodge. It may throw him off. – Mad

Also, try to act unpredictably so these tactics don't work against you. This
can be harder than it sounds if somebody is using these tactics
effectively. - Mad