beautypg.com

Appendix “a, Diagnostics & troubleshooting – Pinnacle Systems MG User Manual

Page 33

background image

Obstruction or Misalignment

When the curtain is obstructed or misaligned, the

display will present four numbers to indicate location of

obstruction or misalignment.

Distance
The first three numbers displayed represent (in inches)

the first obstructed or misaligned beam on the guard

starting from the cable end of the pylon. The third digit

is blank for whole inches and “5” for half inches.

Total #
The last digit indicates the total number of beams

blocked or misaligned. The digit counts in Hexadecimal

(0 to F = 0 to 15 beams). A “>” sign indicates more than

15 beams missing.
“A”=10 beams, “B”=11 beams, “C”=12 beams, “D”=13

beams, “E”=14 beams, “F”=15 beams

Computing Object Size
To compute an object’s size, use the following formula:

size(inches) = TOTAL# x 0.5”
This can be used to evaluate an object’s size up to 7.5”

in diameter.
(i.e., TOTAL# = 3 so SIZE = 1.5”)
(i.e., TOTAL# = D so SIZE = 6.5”)

Examples
1255 = First obstruction located 12.5” from

connector, size of object is 2.5”

05 A

= First obstruction located 5.0” from connector,

size of object is 5.0”

Error Conditions

When an ERROR message is displayed, the end of the

message will display a set of numbers to indicate where

along the pylon the problem resides.

The first two numbers displayed represent the first

problem beam on the guard starting from the cable

end of the pylon. The third number represents the total

number of beams blocked on the guard. Boards inside

each pylon are exactly four inches long. Using this you

can determine which board in the pylon is bad.

Definitions
BOARD #: Indicates first board on which a problem

was detected (01 to 17).

(i.e., 01 = board nearest cable connection)

BEAM #: Indicates first problem beam on the board

indicated above (1 to 8).

(i.e., 1 = first beam on board, 8 = last beam

on board)

TOTAL #: Indicates total number of blocked beams

on the curtain.

(i.e., 1 to 9 beams then A to F = 10 to 15

beams)

Appendix “A”

Diagnostics and Troubleshooting

A-1

A - 1

Appendix “A”

Diagnostics & Troubleshooting

Er

Er

Er

Er

Errrrrror Conditions

or Conditions

or Conditions

or Conditions

or Conditions

When an ERROR message is displayed, the end of the
message will display a set of numbers to indicate where
along the pylon the problem resides.

The first two numbers displayed represent the first
problem beam on the guard starting from the cable end
of the pylon. The third number represents the total
number of beams blocked on the guard. Boards inside
each pylon are exactly four inches long. Using this you
can determine which board in the pylon is bad.

Definitions

BOARD #: Indicates first board on which a problem was

detected (01 to 17).
(i.e., 01 = board nearest cable connection)

BEAM #:

Indicates first problem beam on the board
indicated above (1 to 8).
(i.e., 1 = first beam on board, 8 = last beam
on board)

TOTAL #:

Indicates total number of blocked beams
on the curtain.
(i.e., 1 to 9 beams then A to F = 10 to 15
beams)

Obstr

Obstr

Obstr

Obstr

Obstruction or Misalignment

uction or Misalignment

uction or Misalignment

uction or Misalignment

uction or Misalignment

When the curtain is obstructed or misaligned, the display
will present four numbers to indicate location of
obstruction or misalignment.

Distance

The first three numbers displayed represent (in inches)
the first obstructed or misaligned beam on the guard
starting from the cable end of the pylon. The third digit
is blank for whole inches and “5” for half inches.

Total #

The last digit indicates the total number of beams blocked
or misaligned. The digit counts in Hexadecimal (0 to F
= 0 to 15 beams). A “>” sign indicates more than 15
beams missing.

“A”=10 beams, “B”=11 beams, “C”=12 beams, “D”=13
beams, “E”=14 beams, “F”=15 beams

Computing Object Size

To compute an object’s size, use the following formula:
size(inches) = TOTAL# x 0.5"

This can be used to evaluate an object’s size up to 7.5"
in diameter.

(i.e., TOTAL# = 3 so SIZE = 1.5")

(i.e., TOTAL# = D so SIZE = 6.5")

Examples

1255

=

First obstruction located 12.5" from
connector, size of object is 2.5"

05 A

=

First obstruction located 5.0" from
connector, size of object is 5.0"

A - 1

Appendix “A”

Diagnostics & Troubleshooting

Er

Er

Er

Er

Errrrrror Conditions

or Conditions

or Conditions

or Conditions

or Conditions

When an ERROR message is displayed, the end of the
message will display a set of numbers to indicate where
along the pylon the problem resides.

The first two numbers displayed represent the first
problem beam on the guard starting from the cable end
of the pylon. The third number represents the total
number of beams blocked on the guard. Boards inside
each pylon are exactly four inches long. Using this you
can determine which board in the pylon is bad.

Definitions

BOARD #: Indicates first board on which a problem was

detected (01 to 17).
(i.e., 01 = board nearest cable connection)

BEAM #:

Indicates first problem beam on the board
indicated above (1 to 8).
(i.e., 1 = first beam on board, 8 = last beam
on board)

TOTAL #:

Indicates total number of blocked beams
on the curtain.
(i.e., 1 to 9 beams then A to F = 10 to 15
beams)

Obstr

Obstr

Obstr

Obstr

Obstruction or Misalignment

uction or Misalignment

uction or Misalignment

uction or Misalignment

uction or Misalignment

When the curtain is obstructed or misaligned, the display
will present four numbers to indicate location of
obstruction or misalignment.

Distance

The first three numbers displayed represent (in inches)
the first obstructed or misaligned beam on the guard
starting from the cable end of the pylon. The third digit
is blank for whole inches and “5” for half inches.

Total #

The last digit indicates the total number of beams blocked
or misaligned. The digit counts in Hexadecimal (0 to F
= 0 to 15 beams). A “>” sign indicates more than 15
beams missing.

“A”=10 beams, “B”=11 beams, “C”=12 beams, “D”=13
beams, “E”=14 beams, “F”=15 beams

Computing Object Size

To compute an object’s size, use the following formula:
size(inches) = TOTAL# x 0.5"

This can be used to evaluate an object’s size up to 7.5"
in diameter.

(i.e., TOTAL# = 3 so SIZE = 1.5")

(i.e., TOTAL# = D so SIZE = 6.5")

Examples

1255

=

First obstruction located 12.5" from
connector, size of object is 2.5"

05 A

=

First obstruction located 5.0" from
connector, size of object is 5.0"