Submitting maya batches – Apple Qmaster 3 User Manual
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Additional Shake Plug-in Dialog Details
• Monitor pop-up menu: Though the Monitor pop-up menu corresponds to a Shake
command option, it requires some explanation in the context of this dialog. The pop-up
menu lets you choose whether or not to display each frame as it renders. If you don’t
want to see the frames as they render, choose None. To see the frames as they render,
choose a display from the Monitor pop-up menu, then specify the FileOut node in the
Options field. For example: -node nodename. (If the script has only one FileOut node,
there is no need to specify it.)
• Options field: You can customize the batch instructions by adding command-line options
here.
• Command: The full command is displayed here.
Submitting Maya Batches
There is a special dialog within Apple Qmaster for specifying commands for the distributed
processing of Maya files. Apple Qmaster can utilize separate clusters for Shake and Maya,
or draw from a single pool of processing resources for both applications.
To submit a batch of Maya files for processing
1
In the Apple Qmaster window, choose Maya from the Command pop-up menu, then
click the Add (+) button to add a job.
2
In the dialog that appears, enter the relevant information in the required and optional
fields.
The full command
is displayed here.
Some fields and settings in this dialog are optional, but the following are required:
• The Maya field displays the default location for the Maya application—make sure it is
correct.
• Use the Choose buttons to navigate to and choose the location of the Maya project
and scene files for this job.
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Chapter 1
Using Apple Qmaster 3