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Assets, Creating assets via tx/mam – Grass Valley K2 TX/MAM User Manual v.2.4 User Manual

Page 68

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TX/MAM User Manual - document version: 2.4

– Page 68

14.1 Assets

Asset info is created in TX/MAM, or imported. Asset info is stored in the TX/MAM database.

Asset files (Essences) are ingested and stored on the Storage server.

Files and Assets are linked based on the Asset’s External reference, as shown below:

Example Asset

Original Filename

External reference

AssetID

Filename in TX/MAM

abc123.mpg

abc123

153

a0000153.avf

Media files are renamed to a0000. (7 digits) during ingest.

The file extension for clip files is renamed to .avf.

Example:

a0000153.avf

When a schedule is imported and Assets in the schedule do not yet exist, empty Assets are created.

When a Playlist is activated, the playout_distri process will check if Asset files are still in cache on the

playout node. If not, files are fetched from the Storage-server and transferred to the playout directories

on the K2 Edge.

14.1.1 Creating Assets via TX/MAM

1) Assets (Asset info) are created in TX/MAM. Until a file has been ingested, these Assets are

called empty Assets.