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Kenton Control Freak all versions User Manual

Page 29

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At this point you have set the button so that it turns a note on when you press it, but now you also need to

make it send a note off when you release it, so continue as follows:

Press the [––>] key from home position to start edit and display the edit menu options.

Turn the Data Wheel to the right (clockwise) until the display shows:

EDIT`PB`OFF`DATA

Press the [––>] key – Button to Edit should still be the correct one

Press the [––>] key – leave Minimum Levl at 0

Press the [––>] key – leave Maximum Levl at 127

Press the [––>] key – the screen will show

``Header``Data
`Button`ON`only

Turn the Data Wheel one click to the right – the screen will display:

`Button`On`+`Off

Press the [––>] key – the screen will display:

````COMMAND
``End`of`DATA

Turn the Data Wheel four clicks to the right – the screen will display:

```Note-Off

Press the [––>] key – the screen will display:

```Note`Number
Data`Val`00h```0

Turn the Data Wheel one click to to the left – the screen will display:

Data`from`Slider

Press the [––>] key – the screen will display:

````Velocity````
Data`Val`00h```0

Turn the Data Wheel to the right (clockwise) until the screen shows:

Data`Val`40h``64

Again, you can speed up the process by holding the shift key down whilst you turn the Data Wheel

Press the [––>] key – the screen will display:

````COMMAND
``End`of`DATA

Press the [STORE] key to save your data

UPDATING`MEMORY

Press the [EXIT] key to go back to

PLAY MODE

To use this example, first select a note number by using the slider – this is shown in the display.

60 is a good number to start with as this is middle C. Press the button and a note-on will be sent,

release the button and a note-off will be sent.

In the above example you could easily have used a fixed value for the note and a variable value for

the velocity instead.

CONTROL FREAK

EDITING EXAMPLES

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