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Dave Smith Instruments MOPHO SE User Manual

Page 21

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point in the wave’s cycle other than a zero crossing. The first cycle to play might

be truncated. For some sounds, like monophonic basses, this may actually be

desirable. It adds a bit of randomness to the attack that can make it sound, for

lack of a better word, more organic. When Wave Reset is on, the wave is always

reset to zero—the start of its cycle—when a note is gated on.

Oscillator 2 Wave Reset: Off, On

—See “Oscillator 1 Wave Reset” above.

Oscillator Slop: 0...5

—The amount of random oscillator frequency tuning slop.

The analog oscillators in Mopho are very accurate, and will not drift. This works

great for accurate sounds, and allows precise de-tuning. Oscillator Slop allows

subtle amounts of frequency drift. For larger amounts, use a random LFO or

white noise mod.

Glide Mode: FixRate, FixRate A, FixTime, FixTime A

—Determines how the

oscillators respond when Glide is on.

FixRate:

The time to transition between notes varies with the interval between

the notes; the greater the interval, the longer the transition time. The glide rate is

fixed.

FixRate A:

The same as FixRate, but glide is only applied when playing legato.

That is, glide only occurs when a note is held until the next note is played. This

effectively allows glide to be turned on and off from the keyboard.

FixTime:

Glide is set to a fixed time, regardless of the interval between notes.

FixTime A:

The same as FixTime, but glide only occurs when playing legato.

Pitch Wheel Range: 0...12

—Sets the bend range, in semitones, of the pitch

wheel. The setting is the range in the positive or negative direction. For

example, a setting of 7 lets you bend a note up or down by a fifth.

Key Assign: Low Note, LowRetrig, HighNote, HighRetrig, LastNote,

LastRetrig

—Key Assign (aka note priority) determines what note gets priority

when more than one note is played on the keyboard or via MIDI. Low-note

priority is most common in vintage synths and is often used for playing trills by

holding a note and repeatedly tapping a lower note. LowRetrig causes the

envelopes to be retriggered with each keystroke. HighNote and HighRetrig are

similar to the low note settings, except that the highest note is given priority.

And LastNote and LastRetrig give priority to the last note played.