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Global section – Sonic Charge Microtonic User Manual

Page 23

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Global Section

Stop Button

The

Stop Button stops and deactivates the internal pattern engine. Similar to the

synchronization of pattern changes, the stop is synchronized to the length of pat-
terns. If the

Stop Button is blinking, the engine will stop after the currently selected

pattern has finished playing. You can force the pattern engine to stop immediately
by clicking twice on the stop button.

(Starting and stopping patterns may be automated just as pattern changes.)

Play Button

The

Play Button enables and activates the internal pattern engine. Patterns start

synchronized to the song position in your host sequencer as determined by the
length of the currently selected pattern.

(For example, a pattern with a length of

three sixteenth notes would start at the first, fourth, and seventh sixteenth note in

the song and so on.)

If the pattern engine is set to start but has not done so yet, the

Play Button flashes.

This may be because the host sequencer is stopped or because the engine is wait-
ing for a synchronized position to start at. You may force the pattern engine to start
immediately by clicking the

Play Button twice.

(Starting and stopping patterns may be automated just as pattern changes.)

Step Rate

Choices: 1/8, 1/8T, 1/16, 1/16T, 1/32
Default: 0%
This is where you set the rate with which the pattern engine runs relative to the
tempo in your host. The setting goes from 1/8, meaning that each step is one-eighth
note in length, up to 1/32. There are also triplet rates that play three or six steps per
quarter.

(The rate is set globally for all patterns in a preset.)

Swing

Range: 0% to 100%
Default: 0%
The

Swing parameter gives your patterns a looser, more human feel by delaying the

playback of sixteenth notes that fall between the eights.

(This feature also goes by

the name of “shuffle” in some products)

. The amount is set between 0 and 100 per-

cent, where 0% is perfectly “we are the robots” stiff.

(The swing amount is set glob-

ally for all patterns and channels in a preset.)

Fill Rate

Range: 2x to 8x

(per step)

Default: 2x
Each step in a pattern has a

Fill switch that may be used to create rapid drum rolls.

The

Fill Rate setting determines the speed of these drum rolls. The rate is meas-

ured in number of hits per step. The default setting of two creates rolls of 32nd
notes, and the maximum of eight creates rolls of 128th notes. Notice that you can
use fractional rates as well

(such as 2.5)

for unsynchronized rolls. The velocities of

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