Global section – Sonic Charge Microtonic User Manual
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Global Section
Stop Button
The
Stop Button stops and deactivates the internal pattern engine. Similar to the
synchronization of pattern changes, the stop is synchronized to the length of pat-
terns. If the
Stop Button is blinking, the engine will stop after the currently selected
pattern has finished playing. You can force the pattern engine to stop immediately
by clicking twice on the stop button.
(Starting and stopping patterns may be automated just as pattern changes.)
Play Button
The
Play Button enables and activates the internal pattern engine. Patterns start
synchronized to the song position in your host sequencer as determined by the
length of the currently selected pattern.
(For example, a pattern with a length of
three sixteenth notes would start at the first, fourth, and seventh sixteenth note in
the song and so on.)
If the pattern engine is set to start but has not done so yet, the
Play Button flashes.
This may be because the host sequencer is stopped or because the engine is wait-
ing for a synchronized position to start at. You may force the pattern engine to start
immediately by clicking the
Play Button twice.
(Starting and stopping patterns may be automated just as pattern changes.)
Step Rate
Choices: 1/8, 1/8T, 1/16, 1/16T, 1/32
Default: 0%
This is where you set the rate with which the pattern engine runs relative to the
tempo in your host. The setting goes from 1/8, meaning that each step is one-eighth
note in length, up to 1/32. There are also triplet rates that play three or six steps per
quarter.
(The rate is set globally for all patterns in a preset.)
Swing
Range: 0% to 100%
Default: 0%
The
Swing parameter gives your patterns a looser, more human feel by delaying the
playback of sixteenth notes that fall between the eights.
(This feature also goes by
the name of “shuffle” in some products)
. The amount is set between 0 and 100 per-
cent, where 0% is perfectly “we are the robots” stiff.
(The swing amount is set glob-
ally for all patterns and channels in a preset.)
Fill Rate
Range: 2x to 8x
(per step)
Default: 2x
Each step in a pattern has a
Fill switch that may be used to create rapid drum rolls.
The
Fill Rate setting determines the speed of these drum rolls. The rate is meas-
ured in number of hits per step. The default setting of two creates rolls of 32nd
notes, and the maximum of eight creates rolls of 128th notes. Notice that you can
use fractional rates as well
(such as 2.5)
for unsynchronized rolls. The velocities of
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