Planning guidelines, Task list: changing posted message labels, Programming instructions – Lucent Technologies MERLIN LEGEND 6 User Manual
Page 316

MERLIN LEGEND Communications System Release 6.0
System Manager’s Guide
555-660-118
Issue 1
February 1998
Managing the System
Page 6-86
Changing Posted Message Labels
6
To program with SPM:
Use the PC keyboard for labels. All letters appear on the screen in uppercase.
Planning Guidelines
6
Messages 2 through 20 can be changed through programming. Message 1, DO
NOT DISTURB, cannot be changed.
Valid Entries
1 to 20
Each posted message can have a maximum of 16 characters.
Labels can contain capital letters, numbers, and eight types of characters:
ampersands (&), dashes (-), spaces, periods (.), commas (,), apostrophes (‘),
stars (*), and pound signs (#).
Task List: Changing Posted Message Labels
6
o
Obtain Form 10a, Label Form: Posted Messages.
o
If necessary, read “Labeling” in the
Feature Reference for detailed
information about this feature.
o
Plan changes using the planning guidelines above; record the new values
on Form 10a.
o
Open the System Programming menu from the console or a PC with SPM.
o
Program the change(s), following the instructions for “Posted Message” in
the “Labeling” section of
System Programming, Chapter 3, or the summary
programming instructions below.
o
When you have finished, file Form 10a with the rest of the planning forms.
Programming Instructions
6
Console Procedure
More
→
Ghiryvt
→
QHrhtr
→
Dial message no.
→
@r
→
Drop
→
Enter message
→
@r
→
@v
→
@v
PC Procedure
→
Г
→
Е
→
Type message no.
→
→
U
+
I
→
Type message
→
И
→
З
→
З