Mr-8hd/cd, Rehearsal for auto punch in/out, Owner’s manual (punch in/out) – Fostex MR-8CD User Manual
Page 55: How to make auto punch in/out mode active, The " " icon is now shown on the screen, Lighting

55
MR-8HD/CD
Owner’s Manual (Punch in/out)
After setting the punch-in and punch-out points appropriately, you can rehearse the auto punch
in/out for checking the punch-in and -out points or practicing punch-in and -out timing.
You can immediately locate to the
punch-in point by pressing the
[
LOCATE A/IN
] key. Therefore, by press-
ing the [
LOCATE A/IN
] key, followed by
the [
REWIND
] key then the [
STOP
] key,
you can easily locate to the point before
the punch-in point.
1)
Locate the recorder to the point before the punch-
in point (or the beginning of the song).
4)
Press the [PLAY] key.
The recorder starts punch in/out rehearsal.
The "
" icon on the display changes
to the "
" icon.
2)
Press the [REC SELECT] key of the track you are
going to make punch in/out operation to arm the
track.
3)
Press the [AUTO PUNCH] key to make the auto
punch mode active.
The "
" icon is now shown on the
screen.
Lighting
By using the loop function when
rehearsing the auto punch in/out operation,
you can concentrate on playing without the
need of troublesome operation of the MR-
8HD/CD. See page 45 for details about the
loop function.
5)
After the punch-out point is passed, locate the
recorder back to the beginning position.
In the rehearsal mode, the recorder automati-
cally switches the monitor of the armed track
from "
repro
" to "
input
" at the punch-in point,
but actual recording is not made (the [
RECORD
]
key flashes while "
" is shown on the
display.
By repeating the operation above, you can prac-
tice auto in/out operation as many times as
you like.
MIN
MAX
10
0
L
R
10
0
L
R
10
0
L
R
R
L
MIN
MAX LINE
MIC
LINE
MIC
LINE
MIC
LINE
MIC
REC SELECT
0
10
1
2
3
4
5/6
MASTER
MAX
MAX
MIN
MIN
7/8
LOCATE REC END
A-B PLAY
LOCATE ABS ZERO
PLAY
STOP
RECORD
REWIND
F FWD
GUIDE
RHYTHM
CONTRAST
1-8 >SONG
NEW
1-6 > 7/8
1-4 > 5/6
STEREO
WAV FILE
BOUNCE
POWERFUL
MASTERING
B / OUT
A / IN
LOCATE
STORE
PLAY MODE
AUTO PUNCH
NATURAL
BRIGHT
TIME BASE
SELECT
UNDO/REDO
7/8 >
MENU / ENTER
SIMULATION
DYNAMIC
CONDENSER
TUBE
MIC
PAN
EFFECT
REVERB / DELAY TIME
HALL
ROOM
PLATE
DELAY
PHONES VOL
L
STEREO OUT
R
2
PHONES
1
MAX
MIN
BAL
BAL
BAL
TRIM
UNBAL
PEAK
TRIM
UNBAL
PEAK
TRIM
UNBAL
PEAK
PEAK
DISTORTION
GUITAR
/GUITAR
INPUT A SELECT
INSERT
BAL
UNBAL
TRIM
INPUT A
INPUT B
INPUT C
INPUT D
ON/
OFF
POWER
ABC1
DEF2
GHI3
JKL4
MNO5
PQR6
STU7
VWX8
YZ9
+-_0
DELETE
TO STEREO BUSS
EFFECT SEND
ON/
OFF
ON/
OFF
ON/
OFF
60'S COMBO
US METAL
BRIT STACK
AMP SIMULATION
INPUT A
AUTO PUNCH
PQR6
Rehearsal for auto punch in/out
Pressing the [AUTO PUNCH] key
switches the auto punch in/out mode
on or off.
Each press of the [AUTO PUNCH] key
turns on or off the indicator.
Punch-in point
Punch-out point
Playback
Input monitor
Playback