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Applications and modes of operation, Bounce-back function, Discrete mastering – SPL MixDream Model 2384 16x2 Analog Summing Mixer User Manual

Page 24

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MixDream

Bounce-Back function

When you have your DAW, 16 A/D-D/A converters, MixDream
and processor hardware set up you can do repeat takes with
individual or multiple tracks—what is nowadays often referred
to as “Bounce Back”. This procedure plays an important role if
you wish first to process a track in analog (for example, drum kit
compression), but later on wish to apply the results in further
DAW automation.

In such work you are well advised to avoid latency problems by
routing the complete mix to a stereo out while simultaneously
routing the signal to be processed to yet another stereo out.
You then can hear everything in the correct time frame and can
thereby be sure of correct processing results.

For the processing of the signal itself, two possibilities suggest
themselves:

1. Over the corresponding channel’s Direct Out
2. Over the Master Output. Here you must be careful to toggle

your No Mix switch to avoid having the entire mix included
with the recording.

Inserted processors may be routed as DAW inserts via the Direct
Outs. At the same time, the output signal must be time adjusted
so that in the DAW it is also mixed without latency problems. In
this case, be sure to toggle the Insert switch to No Mix.

Discrete Mastering

Normally a studio mastering engineer requires that a stereo file
be made available for his or her work. But in such a mixdown,
any problems (for example, significant variations in volume
among instrumental subgroups) will mean equally significant
limitations to your final mastering options.

Instead, however, if one masters from a discrete mix with four
or eight stereo subgroups, each of these can be adjusted just as
easily and quickly in the mastering process—to the extent that
even individual groups can be tweaked with different proces-
sing.

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Applications and Modes of Operation