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Kick 2 – LinPlug RMV User Manual

Page 36

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Audio Modules

Kick 2

The Kick 2 Percussion Synthesis module is specifically designed for producing electronic
kick drum sounds.

The Kick 2 Percussion Synthesis module contains the following controls:

Pitch Env(elope) Depth:

The Pitch Env(elope) Depth control determines the extent to

which the drum's pitch is controlled by the pitch envelope.

Pitch Env(elope) Decay (Time):

The Pitch Env(elope) Decay (Time) control is used to

set the time taken for the drum's pitch to return to the drum's
fundamental frequency.

Pitch Env(elope) Shape:

The Pitch Env(elope) Shape control is used to set the shape of

the drum's pitch envelope. This can range from linear to extreme
exponential.

Osc(illator) Shape:

The Osc(illator) Shape control is used to set the shape of the
oscillator waveform. When turned fully anti-clockwise the oscillator
produces a sine wave, while when turned fully clockwise the
oscillator produces a pulse wave.

Osc(illator) Phase:

The Osc(illator) Phase control is used to determine the starting point
in the oscillator waveform when it is triggered. In effect, this control
functions as a delay with a range of one waveform cycle. The starting
position of the oscillator's waveform is increased as the dial is turned
in a clockwise direction.

LinPlug

Reference Manual 5.0.1

36