Kick 2 – LinPlug RMV User Manual
Page 36
Audio Modules
Kick 2
The Kick 2 Percussion Synthesis module is specifically designed for producing electronic
kick drum sounds.
The Kick 2 Percussion Synthesis module contains the following controls:
Pitch Env(elope) Depth:
The Pitch Env(elope) Depth control determines the extent to
which the drum's pitch is controlled by the pitch envelope.
Pitch Env(elope) Decay (Time):
The Pitch Env(elope) Decay (Time) control is used to
set the time taken for the drum's pitch to return to the drum's
fundamental frequency.
Pitch Env(elope) Shape:
The Pitch Env(elope) Shape control is used to set the shape of
the drum's pitch envelope. This can range from linear to extreme
exponential.
Osc(illator) Shape:
The Osc(illator) Shape control is used to set the shape of the
oscillator waveform. When turned fully anti-clockwise the oscillator
produces a sine wave, while when turned fully clockwise the
oscillator produces a pulse wave.
Osc(illator) Phase:
The Osc(illator) Phase control is used to determine the starting point
in the oscillator waveform when it is triggered. In effect, this control
functions as a delay with a range of one waveform cycle. The starting
position of the oscillator's waveform is increased as the dial is turned
in a clockwise direction.
LinPlug
Reference Manual 5.0.1
36