Lpc 48 / 96 users manual, 11 working with effects – Leprecon LPC V2 User's Manual User Manual
Page 98
![background image](https://www.manualsdir.com/files/795031/content/doc098.png)
LPC 48 / 96 Users Manual
Page 98
11 Working with Effects
Since intelligent fixture programming can be time consuming, LPC contains pre-
programmed ‘effects’ that create movement and animation without setting each
specific step. There are effects available for Color, Beam and Position.
Position effects are the most commonly used. LPC has pre-programmed data for
circles, rectangles, random moves (ballyhoo) and other movement sequences.
Key Facts about Effects:
1) New Effects are created with specific instruments.
2) The combination of fixtures, movement and timing parameters is saved as a
unique effect. It’s best to create a descriptive name for the effect.
3) Any saved effect can be used later when building cues. Effects ONLY
contain fixture selection and movement information; effects DO NOT
automatically set intensity for fixtures. When saving a cue with an effect, the
user must set the level of the fixtures as well as adding the effect.
To work with Effects, click the Effects button on the LPC main screen: