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Pasting a bitmap into xsym, To paste a bitmap into xsym, Dragging a bitmap into xsym – DeLorme Topo North America 9.0 User Manual

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DeLorme Topo North America 9.0 User Guide

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Pasting a Bitmap into XSym

You can copy a bitmap or part of a bitmap to the clipboard and paste the image into

DeLorme XSym to use as a symbol. Ideally, the pasted bitmap should be 24 x 24 pixels in

size. You can assign a new symbol name for the symbol to help locate it under the Find tab

in the DeLorme mapping program.

To Paste a Bitmap into XSym

Use the following steps to paste a bitmap into XSym.

1. Click the Draw tab.

2. Click and hold the Symbol/MapNote/Text Label/Image tool

to view its hidden options. Select the Symbol tool

.

3. Under Symbols, select the symbol set that contains the symbol you want to edit.
4. Click Edit.

The DeLorme XSym dialog box opens.

5. Under Symbols in Set, click New to clear the Symbol Editing Grid.
6. Open a bitmap in another image editing program, and select the bitmap or a part of

the bitmap you want to copy. Press CTRL+C on your keyboard to copy the selection

to the clipboard.

7. Click the Paste button

under Edit Symbol.

The copied image is pasted into the current symbol in the Symbol Editing Grid. See

important Notes below.

8. Use the tools in the

Draw Tool Box

and under

Transparency

and

Anchor

to edit the

symbol.

• To undo the last action, click the Undo button

under Edit Symbol.

• To repeat the last action, click the Redo button

under Edit Symbol.

9. To assign a symbol name to the current symbol, type a name or phrase in the

Symbol Name text box under Edit Symbol.

10. Click OK when finished.

Notes

• If you attempt to import a bitmap larger than 24 x 24 pixels into XSym, a message

box warns you the selected bitmap is larger than 24 x 24 pixels and the image is

reduced.

• If the bitmap is less than 24 x 24 pixels, the remaining area is filled to the edge of

the Symbol Editing Grid with one of the symbol pixel colors.

• As you create a symbol, an image preview displays to the upper-left of the Symbol

Editing Grid. You can make edits to the symbol in either the Image Preview or the

Symbol Editing Grid. Any edits done in one view are mirrored in the other view.

Dragging a Bitmap into XSym

You can drag a bitmap into DeLorme XSym to use as a symbol. Using drag to bring in an

image is much like

importing a bitmap

into XSym. Ideally, the new bitmap should be 24 x

24 pixels in size. You can assign a new symbol name for the symbol to help locate it under

the Find tab in the DeLorme mapping program.