Kramer protocol 2000 – Kramer Electronics VS-88HD User Manual
Page 19

Kramer Protocol 2000
17
Table 7: Instruction Codes for Protocol 2000
Note: All values in the table are decimal, unless otherwise stated.
INSTRUCTION
DEFINITION FOR SPECIFIC INSTRUCTION
#
DESCRIPTION
INPUT
OUTPUT
NOTE
1
SWITCH VIDEO
Set equal to video input which is to
be switched
(0 = disconnect)
Set equal to video output which is
to be switched
(0 = to all the outputs)
2, 15
3
STORE VIDEO STATUS
Set as SETUP #
0 - to store
1 - to delete
2, 3, 15
4
RECALL VIDEO STATUS
Set as SETUP #
0
2, 3, 15
5
REQUEST STATUS OF A
VIDEO OUTPUT
Set as SETUP #
Equal to output number whose
status is reqd
4, 3
61 IDENTIFY MACHINE
1 - video machine name
2 - audio machine name
3 - video software version
4 - audio software version
5 - RS422 controller name
6 - RS422 controller version
7 - remote control name
8 - remote software version
9 - Protocol 2000 revision
0 - Request first 4 digits
1 - Request first suffix
2 - Request second suffix
3 - Request third suffix
10 - Request first prefix
11 - Request second prefix
12 - Request third prefix
13
NOTES on the above table:
NOTE 2 - These are bi-directional definitions. That is, if the switcher receives the code, it will perform the instruction; and if
the instruction is performed (due to a keystroke operation on the front panel), then these codes are sent. For example, if the
HEX code
01
85
88
83
was sent from the PC, then the switcher (machine 3) will switch input 5 to output 8. If the user switched input 1 to output 7 via
the front panel keypad, then the switcher will send HEX codes:
41
81
87
83
to the PC.
When the PC sends one of the commands in this group to the switcher, then, if the instruction is valid, the switcher replies by
sending to the PC the same four bytes that it was sent (except for the first byte, where the DESTINATION bit is set high).
NOTE 3 - SETUP # 0 is the present setting. SETUP # 1 and higher are the settings saved in the switcher's memory, (i.e. those
used for Store and Recall).
NOTE 4 - The reply to a "REQUEST" instruction is as follows: the same instruction and INPUT codes as were sent are
returned, and the OUTPUT is assigned the value of the requested parameter. The replies to instructions 10 and 11 are as per
the definitions in instructions 7 and 8 respectively. For example, if the present status of machine number 5 is breakaway
setting, then the reply to the HEX code
0B
80
80
85
would be HEX codes
4B
80
81
85
NOTE 13 - This is a request to identify the switcher/s in the system. If the OUTPUT is set as 0, and the INPUT is set as 1, 2, 5
or 7, the machine will send its name. The reply is the decimal value of the INPUT and OUTPUT. For example, for a 2216, the
reply to the request to send the audio machine name would be (HEX codes):
7D
96
90
81 (i.e. 128
dec
+ 22
dec
for 2
nd
byte, and 128
dec
+ 16
dec
for 3
rd
byte).
If the request for identification is sent with the INPUT set as 3 or 4, the appropriate machine will send its software version
number. Again, the reply would be the decimal value of the INPUT and OUTPUT - the INPUT representing the number in
front of the decimal point, and the OUTPUT representing the number after it. For example, for version 3.5, the reply to the
request to send the version number would be (HEX codes):
7D
83
85
81 (i.e. 128
dec
+ 3
dec
for 2
nd
byte, 128
dec
+ 5
dec
for 3
rd
byte).
If the OUTPUT is set as 1, then the ASCII coding of the lettering following the machine’s name is sent. For example, for the
VS-7588YC, the reply to the request to send the first suffix would be (HEX codes):
7D
D9
C3
81 (i.e. 128
dec
+ ASCII for “ Y” ; 128
dec
+ ASCII for “ C” ).
NOTE 14 - The number of inputs and outputs refers to the specific machine which is being addressed, not to the system. For
example, if six 16X16 matrices are configured to make a 48X32 system (48 inputs, 32 outputs), the reply to the HEX code
3E
82
81
82 (ie. request the number of outputs)
would be HEX codes
7E
82
90
82
ie. 16 outputs
NOTE 15 – When the OVR bit (4
th
byte) is set, then the “ video” commands have universal meaning. For example, instruction
1 (SWITCH VIDEO) will cause all units (including audio, data, etc.) to switch. Similarly, if a machine is in “ FOLLOW”
mode, it will perform any “ video” instruction.