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Spektrum SPMAR10000 User Manual

Page 11

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EN

Flight Log (SPM9540 Optional)
The Flight Log is compatible with the AR10000. The Flight Log displays overall RF link

performance as well as the individual internal and external receiver link data. Additionally

it displays receiver voltage.

Using the Flight Log
After a flight and before turning off the receiver or transmitter, plug the Flight Log into

the BIND/DATA port on the AR10000. The screen will automatically display voltage

e.g. 6v2= 6.2 volts.

Note: When the voltage reaches 4.8 volts or less, the screen will flash

indicating low voltage.

Press the button to display the following information:
A - Antenna fades on the internal antenna

B - Antenna fades on the external antenna

L - Not used

R - Not used

F - Frame loss

H - Holds
Antenna fades—represents the loss of a bit of information on that specific antenna.

Typically it’s normal to have as many as 50 to 100 antenna fades during a flight. If any single

antenna experiences over 500 fades in a single flight, the antenna should be repositioned in

the aircraft to optimize the RF link.
Frame loss—represents simultaneous antenna fades on all attached receivers. If the RF link

is performing optimally, frame losses per flight should be less than 20. A hold occurs when

45 consecutive frame losses occur. This takes about one second. If a hold occurs during a

flight, it’s important to evaluate the system, moving the antennas to different locations

and/or checking to be sure the transmitter and receivers are all working correctly.

Note: A servo extension can be used to allow the Flight Log to be plugged in more

conveniently. On some models, the Flight Log can be plugged in, attached and left on the

model using double-sided tape. Mounting the Flight Log conveniently to the side frame is

common with helicopters.

Tips on Using Spektrum 2.4GHz
ModelMatch

Some Spektrum and JR transmitters offer a patent pending feature called ModelMatch.

ModelMatch prevents the possibility of operating a model using the wrong model memory,

potentially preventing a crash. With ModelMatch each model memory has its own unique

code (GUID) and during the binding process the code is programmed into the receiver.

Later, when the system is turned on, the receiver will only connect to the transmitter

if the corresponding model memory is programmed on screen.

Note: If at any time you turn on the system and it fails to connect, check to be sure

the correct model memory is selected in the transmitter. Please note that the DX5e

and Aircraft Modules do not have ModelMatch.