Appendix, Input library list – Yamaha AW1600 User Manual
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AW1600 Owner’s Manual
Appendix
Appendix
Input library list
No.
Name
Effect Type
Description
00
Initial Data
Initialize to a default state in which EQ, DYN, and EFFECT are not applied.
EG: Electric guitar
01
Multi Drive
AmpSimulate
Drive sound usable in a wide range of situations from backing to lead.
02
Light Crunch
AmpSimulate
Light crunch sound suitable for chords (that are allowed to ring).
03
Studio Lead
Dist->Delay
Lead with delay sound, with an amp-like character.
04
Clean Lead
Rev->Sympho
Clean and transparent sound.
05
Hard Blues
AmpSimulate
Hard blues sound with rich distortion.
06
Melody Drive
Dist->Delay
Long sustaining sound suitable for melodies or ballades.
07
Pop Ryhthm
Mono Delay
Clean backing sound with doubling.
08
Heavy Rock
AmpSimulate
Heavy rock sound with all frequency ranges distorted.
09
Stack Lead
AmpSimulate
Sound that simulates an old amp stack.
10
Funk Cut
Dyna.Phaser
Phase sound that adds an effect to the picking attack.
11
Trad Blues
AmpSimulate
Simulation of a traditional blues guitar sound.
12
NeoRockabily
Dist->Delay
Rockabilly sound using a short delay, warped by adding distortion.
13
Air Clean
Delay+Rev
Clean sound with a sense of air.
14
City Lead
Mod.Delay
Combination sound with lightly applied modulation and delay.
15
Pop Chorus
Chorus
Chorus sound suitable for a wide range of uses, from chording to arpeggios.
16
Fuzzy Drive
AmpSimulate
A useful and original fuzz sound.
17
Jazzy Night
Reverb Room
Comp sound that lets you express nuances by your picking dynamics.
18
Retro Phase
Phaser
Simulation of a classic compact phaser.
19
Mistic Chord
Dual Pitch
SFX sound that produces a mystical effect from chords or harmonics.
20
Drive Amp
AmpSimulate
Natural-sounding overdrive that simulates overdriving a combo amp.
21
Smooth Lead
AmpSimulate
Smooth distortion lead with a smooth playing feel.
22
Crunch Box
AmpSimulate
Crunch sound with a nice amount of distortion, usable for anything from backing to lead.
23
Double Drive
Dist->Delay
Heavy distortion with doubling.
24
Comp Driver
AmpSimulate
Overdrive with compressor to bring out the nuances of your picking.
25
Rotary
Rotary
The familiar rotary speaker sound, optimized for guitar.
AG: Acoustic guitar
26
Arppegio
Rev+Sympho
Graceful arpeggio sound with good definition.
27
Chorus
Chorus
Deep chorus sound usable in any situation.
28
Lead
Mod.Delay
Light modulation sound, suitable for lead guitar.
29
Finger Cut
ReverbRoom
Suitable for finger strumming or walking-bass phrases.
30
Stroke
Symphonic
Symphonic sound effective on single-note melodic playing.
BA: Bass
31
Pick Drive
AmpSimulate
A sound ideal for root-note picking.
32
Finger Pick
AmpSimulate
Sound suitable for finger-picking, with emphasis on response.
33
Rock Boost
AmpSimulate
Heavy and solid distortion sound.
34
Best Slap
AmpSimulate
Slap bass sound for everyone (reminiscent of when slap became fashionable).
35
Melody
Rev->Chorus
Sweet-toned sound for lead melodies.
VO: Vocal
36
Pop Vocal
ReverbPlate
Clear and transparent effect for vocal, that cuts the low range.
37
Rock Vocal
MonoDelay
Effect for rock vocal that uses doubling to create depth.
38
Delay Vocal
MonoDelay
Vocal effect that uses a basic delay.
39
Ballad Vocal
Symphonic
Vocal effect with symphonic, effective on ballades etc.
40
ROBOT
RingMod
SFX sound for vocal and speech, also usable as a sound-effect.
Speaker simulation
01
SMALL TYPE
—
Small cabinet simulation.
02
REAL FEEL
—
Creates realism (picking produces grit).
03
HIGH RANGE
—
Cabinet with boosted highs.
04
STACK TYPE
—
Large cabinet simulation.
05
MID RANGE
—
Simulation of a cabinet with distinctive mid-range.