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Effects, Using an effect, Effect programs and parameters – KORG D888 User Manual

Page 33: P.33), Fect, Effect programs and parame- ters, Operation

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33

Operation

Level Meter

screen

Song and

Location

Mixer

Recording

(basic)

Recording

(advanced)

Playback

Effects

Editing

Other

The

D888 provides eleven different effect types. The effect is

shared between the channel tracks, and you can use the EF-
FECT knob

of each channel track to adjust the depth of the

effect.
Use the EFFECT RTN knob to adjust the overall amount of
effect for the entire song.
You can edit the parameters of each effect, and the changes
you make will also be saved when you save the song.

1. Using an effect

1) Press the EFFECT ON button.

2) Turn the EFFECT RTN knob all the way to the right.

Turning the EFFECT RTN knob toward the right will
increase the amount of sound processed by the effect,
and turning the knob toward the left will decrease this
amount.

3) Turn the EFFECT knob for each channel track to which

you want to apply the effect.
This adjusts the effect depth for each channel track. If the
EFFECT knob

is turned all the way toward the left, there

will be no effect on that channel track (the sound will be
“dry”). Turning the knob toward the right will increase
the amount of effect for that channel track (making the
sound “wet”).

4) Select the effect which you want to apply with the

selector.

5) Turn the PARAMETER knob to hear how the effect

changes.
The actual parameter assigned to the PARAMETER
knob

will depend on the effect program. (See the table at

right.)

2. Effect programs and parame-

ters

1. HALL REVERB

A hall-type reverb

Reverb time

0.1...10.0 sec

2. ARENA REVERB

The reverberation of a fairly large hall.

Reverb time

0.1...10.0 sec

3. CATHEDRAL REVERB

The distinctive reverberation of a cathedral.

Reverb time

0.1...10.0 sec

4. CLUB REVERB

The reverberation of a mid-sized music club.

Reverb time

0.1...5.0 sec

5. ROOM REVERB

A room-type reverb.

Reverb time

0.1...5.0 sec

6. STUDIO REVERB

A subtle reverb such as heard in a studio.

Reverb time

0.1...5.0 sec

7. GARAGE REVERB

A loose reverb such as heard in a garage.

Reverb time

0.1...5.0 sec

8. ECHO

A conventional echo that continues repeating the sound
for a while.

Delay time

0.1...4.0 sec

9. VOCAL ECHO

An echo with somewhat attenuated repeats, designed for
vocals.

Delay time

0.1...4.0 sec

10. TAPE ECHO

A soft-sounding tape-type echo.

Delay time

0.1...4.0 sec

11. DEEP ECHO

An echo with strong repeats.

Delay time

0.1...4.0 sec

Effects

From the output of
each channel

To the master
track

Effect send

Pan
adjustment

Effect return

Effect selection +
parameters

Channel level
adjustment

Effect structure

Adjust the amount sent from each
channel to the effect

Effect on/off

Amount of effect
sound returned
to master

Adjust the effect

Select an effect

Playback

Effects