How to enter text – Savin F ax Machine 1018 User Manual
Page 65

Entering Text
55
3
❖
❖
❖
❖ Using a wild card
Limitation
❒ You can register up to 30 wild
cards.
Note
❒ Compare identifications by ne-
glecting spaces.
❒ You can use wild cards for the fol-
lowing functions:
• See Chapter 6 “Authorized Re-
ception” in the Advanced Fea-
tures manual.
• See Chapter 6 “Forwarding” in
the Advanced Features manual.
How to Enter Text
Use Quick Dial keys 01/17 to 09/25
for entering letters.
If you wish to enter another letter,
press the same Quick Dial key again.
Entering letters
A
Press the
{{{{shift}}}} key to switch be-
tween Uppercase and Lowercase.
B
Press a Quick Dial key.
A letter is entered and the cursor
moves.
Note
❒ If you wish to enter another char-
acter continuously, repeat step
B.
❒ If you wish to insert a character,
press the
0 or 1 key to move
the cursor to a character you
want to enter.
Entering symbols
A
Press the
{{{{symbol}}}} key.
The available symbols are shown
on the display.
Destination to be reg-
istered (Own name)
Number of regis-
tered identifications
BRANCH
1
Quick
Dial Key
Letters
Quick
Dial Key
Letters
01/17
A, B, C
09/25
Y, Z
02/18
D, E, F
10/26
Nothing
03/19
G, H, I
11/27
Nothing
04/20
J, K, L
12/28
Nothing
05/21
M, N, O
13/29
Shift
06/22
P, Q, R
14/30
Space
07/23
S, T, U
15/31
Symbol
08/24
V, W, X
16/32
Nothing