Ping-pong recording, Example – Yamaha MT100II User Manual
Page 17
Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".
PING-PONG RECORDING
°ing-pong recording is a technique you can use to squeeze more than just 4 parts onto your 4-track machine.
This is accompiished by re-recording a mix of existing tracks onto an open track. Once tracks have been combined in this way on a
new track, the originai tracks can be erased, clearing them for additional overdubs.
in ping-pong recording, you can record parts on tracks 1, 2,
and 3, for example, and then re-record these tracks onto track
i, using the mixer controls to set up the right balance between
;he 3 original tracks. You now havé a “mix” of the first 3 tracks
an track 4, and tracks 1, 2, and 3 are available for more
'ecording. That’s already the equivalent of 6 "tracks” on your
4-track recorder. While mixing the first 3 tracks down onto
track 4 you can also mix in a live instrument via the МТ100П
mixer section. That would give you 4 parts recorded on track 4
af the tape. With the 3 tracks you still have available for re
cording, that’s a total of 7 tracks. Now, if you record only 2 of
the remaining tracks and ping-pong these to track 3 while
mixing in another live instrument, you’ll have 4 parts on tracks
4, 3 parts on track 3, and 2 tracks available. That’s a total of 9.
Following this procedure it is actually possible to record up to
10 individual tracks without re-recording any single track more
than once (refer to the illustration).
[Note]
Ping-ponging is a critical step because the tracks to
be ping-ponged must be mixed
perfectly
before you
can go on to recording the subsequent tracks. This is
because once they’re ping-ponged and new material
has been recorded on the original tracks, their bal
ance and individual sound
cannot
be changed un
less you go back and record the original tracks all
over again.
[Note]
It is recommended that you record using the 9.5 cm/
sec tape speed with dbx ON if you plan to combine
tracks using the ping-pong technique. Under some
conditions, use of the 4.8 cm/sec tape speed with
noise reduction OFF will cause feedback when a
previously recorded track is re-recorded onto an ad
jacent track.
[Note]
Ping-Pong recording technique requires that mul
tiple tracks are directed to tape via PAN controls.
Remember that a signal appearing at the stereo AUX
RETURN will also be added along with the tracks
being recorded or ping-ponged. To prevent an effect
from being recorded, set the AUX RETURN fader to
“0” (all the way off).
EXAMPLE:
Recording tracks “1” through "10" using the Ping- pong process.
Record parts 1. 2
and 3.
Ping-Pong 1. 2 and 3
to track 4 while add
ing part 4.
Record parts 5 and 6.
Ping-Pong 5 and 6 to
track 3 while adding
part 7.
Record part 8.
Move 8 to track 2
while adding 9.
Record 10 the last
part.
TRACK 1
TRACK 2
TRACK 3
TRACK 4
1
5
8
10
2
6
8-1-9
8 -H 9
3
5, 6 .(■ 7
5, 6 -1- 7
5, 6-f7
5, 6 4 7
1,2, 3-1-4 1 1,2, 3-1-4
1,2, 3-f4
1, 2, 3 -b 4
1,2, 3 - f 4
1 , 2 , 3 4
15