Procedural overview for creating an xg event, Procedural overview for creating an xg event -4 – Grass Valley Vertigo XG Integration v.2.3 User Manual
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Vertigo XG & iTX Integration User Guide
VertigoXG Plugin: Adding XG Events to a Schedule
Procedural overview for creating an XG event
The following flowchart and the remaining sections of this chapter provide you with
instructions for how to use the VertigoXG Palette and VertigoXG Viewer to create Vertigo
graphics pages, edit pages and scenes and then add them to the iTX channel’s Schedule
Grid or Timeline as secondary graphics events.
Open the VertigoXG
Palette in the
Content Selector.
Is the desired
page in the
Selection pane?
Yes
No
Will the event
contain a page
or a scene?
Scene
Page
Does the page
need to be
edited?
Yes
No
Double-click the page
Open the VertigoXG
Viewer and browse
the Pages category
of the Xmedia Server.
Open the VertigoXG
Viewer and browse
the Scenes category
of the Xmedia Server.
in the Selection pane
to open the page in
the VertigoXG Viewer.
Make any necessary
edits to the page.
Does the
page already
exist on the Xmedia
Server?
Yes
No
Open the page and
make any necessary
edits.
Browse the Templates
category and open a
template from which
to create a new page.
Edit the template’s
dynamic fields.
Click the Save Page
button to add the
page or scene to the
Selection pane on
the VertigoXG
palette.
Do you need
to make edits
to the scene?
Yes
No
Open the scene and
make any necessary
edits.
*
Click the Save Page
button to add the
page to the
Selection pane on
the VertigoXG
palette.
Drag the page from
the Selection pane to
the Schedule grid or
Timeline.
*
When the scene is opened and edited from the
VertigoXG Viewer, it is given a unique name, saved
to the Xmedia Server as a new scene asset and
added to the Selection pane as this new, unique scene.