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Procedural overview for creating an xg event, Procedural overview for creating an xg event -4 – Grass Valley Vertigo XG Integration v.2.3 User Manual

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Vertigo XG & iTX Integration User Guide

VertigoXG Plugin: Adding XG Events to a Schedule

Procedural overview for creating an XG event

The following flowchart and the remaining sections of this chapter provide you with
instructions for how to use the VertigoXG Palette and VertigoXG Viewer to create Vertigo
graphics pages, edit pages and scenes and then add them to the iTX channel’s Schedule
Grid or Timeline as secondary graphics events.

Open the VertigoXG

Palette in the

Content Selector.

Is the desired

page in the

Selection pane?

Yes

No

Will the event
contain a page

or a scene?

Scene

Page

Does the page

need to be

edited?

Yes

No

Double-click the page

Open the VertigoXG
Viewer and browse

the Pages category
of the Xmedia Server.

Open the VertigoXG
Viewer and browse

the Scenes category
of the Xmedia Server.

in the Selection pane

to open the page in

the VertigoXG Viewer.

Make any necessary

edits to the page.

Does the

page already

exist on the Xmedia

Server?

Yes

No

Open the page and

make any necessary

edits.

Browse the Templates

category and open a
template from which

to create a new page.

Edit the template’s

dynamic fields.

Click the Save Page

button to add the

page or scene to the

Selection pane on

the VertigoXG

palette.

Do you need

to make edits

to the scene?

Yes

No

Open the scene and

make any necessary

edits.

*

Click the Save Page

button to add the

page to the

Selection pane on

the VertigoXG

palette.

Drag the page from

the Selection pane to

the Schedule grid or

Timeline.

*

When the scene is opened and edited from the

VertigoXG Viewer, it is given a unique name, saved
to the Xmedia Server as a new scene asset and

added to the Selection pane as this new, unique scene.

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