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EXCALIBUR E108 Einstein Brain Station User Manual

Page 15

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15

6.1.2 S

PECIAL

FEATURES

(a) Retract and replay: You can take back

a series of entries by repeatedly pressing

the BACK key. You can then enter

different numbers, or else replay the same

series by repeatedly pressing FORWARD.

(b) Locked numbers: If you are fairly sure

that a number you have entered is correct,

you can “lock” it by bringing the cursor

to it and pressing ENTER. The locked

number is underlined. While locked, a

number cannot be erased (with CLEAR)

or overwritten. You can, however,

“unlock” the number in the cursor square

by pressing ENTER again.

(c) Display of legal numbers: If you try

to enter a number that “clashes” with the

same number in the same row, column

or box, the computer rejects this entry as

“illegal”. If you press the LEGAL key, the

bottom line of the display will show the

numbers that can “legally” be placed in

whichever square contains the cursor.

For example at the start of the puzzle in §

6.1.1, with the cursor in the middle square

of the extreme right column, the bottom

line would show:

To switch this feature off, re-press

LEGAL.

(d) Notepad: Suppose you have logically

eliminated 6 numbers as possibilities for

a particular square. You can make a note

of the other 3 numbers as “candidates”

for this square, by using the “note pad”

feature:

(1) Press NOTE. The bottom line

shows the candidates (if any) that

you have recorded for the current

cursor square.

(2) To add or remove a candidate, press

the corresponding number key.

(3) You may move the cursor to

another square, to view or alter its

candidates.

(4) When ready, re-press NOTE

(clearing the bottom line), and

continue solving.

6.2 K

AKURO

There are numerous horizontal and

vertical sequences of blank squares.

The idea is to fi ll in the blanks with the

numbers 1-9, in such a way that each

sequence adds up to the total (displayed in

small size) at the top or left. No number

may occur twice in the same sequence.

The totals for the horizontal and vertical

sequences containing the cursor square

are displayed “blinking”.

To enter a number in the cursor square,

simply press the number key. (The

number can be erased with CLEAR;

numbers already entered can be

“overwritten”.)

N

OTE

: As in SuDoku, you may retract and

replay a series of entries (with BACK

and FORWARD), “lock” numbers (with

ENTER), and use the “note pad” feature.

For details, see § 6.1.2.

6.3 S

LIDING

B

LOCKS

The display shows a block of letters with

one square blank. On Levels 1-4 there

are eight letters; on Levels 5-10 there are

1 2

8