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About servers and clients, 11 about servers and clients, About building a final cut server system – Apple Final Cut Server 1.5 User Manual

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About Building

a Final Cut Server System

This chapter provides a general overview of the pieces you need

to install and configure to build your Final Cut Server system.

Specific details about many of the topics in this chapter can be found in the
Final Cut Server Administrator Guide.

About Servers and Clients

Final Cut Server is based on a client/server model. This allows many people using
Final Cut Server clients to simultaneously access the Final Cut Server catalog
(which contains all media files and information about the assets and productions
Final Cut Server is managing). Clients can lock and check out assets used in
productions (which are collections of assets and Final Cut Pro projects), preventing
others from making unexpected changes.

The computer used as the server for Final Cut Server can be used to store your assets
and productions, or it can be connected to a variety of external devices that contain
the assets, such as media servers or an Apple Xsan volume.