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Behringer DSP1200P User Manual

Page 19

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Guitar Speaker

This effect simulates three different speaker types. Types 1 and 2 are typical guitar amp speakers, while type

3 represents a “multimedia” speaker. Additionally, you can use a parametric EQ to fine-tune the sound image.
The parameters:
VARIATION: “Speaker Type”: selects one of three speaker types.
EDIT A: “Peak Frequency”: controls the center frequency of the parametric equalizer.
EDIT B: “Peak Q”: adjusts the bandwidth of the parametric equalizer.
EDIT C: “Peak Gain”: sets the amount of boost or cut of the parametric equalizer.
EDIT D: “Hi Cut”: turn up this parameter to cut the brilliance of the audio material.

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The multimedia speaker enables you to check your recordings for compatibility. Mix-downs

should sound as transparent and pleasant with small speakers as they do with pro-level studio

monitors. If you use high-grade studio speakers to mix your recordings, it may happen that, for

example, the bass range loses the power it had in the studio when you play back the material

on your ghetto blaster at home: often the smaller speakers simply cannot produce the same

sound as the huge hi-end monitors in the studio.
Super Bass

This is a completely new type of bass exciter effect. In contrast to usual bass exciters that add subharmonics,

this exciter adds specific harmonics to the original signal to generate a psycho-acoustic effect of deep bass

signals. The audience has the impression of hearing an additional subbass.
The algorithm of this effect takes advantage of the fact that the human sense of hearing is used to a natural

succession of harmonics (i.e. fundamental frequency, octave, fifth, etc.) and even reconstructs fundamental

tones that are not part of the original signal. The Super Bass effect creates bass harmonics on the low-end

signals. The listener hears the original bass and these “natural harmonics” and perceives a fundamental fre-

quency one octave lower than the original frequency. This effect is obtained without increasing the actual power

output of the system significantly. Especially small loudspeaker systems benefit from this effect and can

sound a lot “bigger” than they actually are.
A kick drum processed with the Super Bass effect gets the right punch to make itself heard in the mix-down.

Bass processors are quite popular in dance/techno music, for example, you can give synthesizer bass lines

much more power.
The parameters:
VARIATION: “Frequency”: adjusts the cutoff frequency of the crossover network.
EDIT A: “Density”: this parameter controls the density of the processed bass signal.
EDIT B: “Ratio”: determines how much the processed bass signal gets compressed.
EDIT C: “Bass Level”: controls the low-frequency response of the original signal (which can even be faded out

completely).
Resonator

A resonator simulates a system that oscillates at one frequency only and hence amplifies this frequency.
The resonator implemented in the DSP1200P can be modulated in its resonance frequency, with positive and

negative feedback of up to 100%. This effect is available in three different modes which can be adjusted with the

VARIATION parameter:
VARIATION: “Resonator frequency mode”:

“L”: resonator frequency is modulated by the LFO.
“E”: resonator frequency is modulated by the signal amplitude.
“R0...7”: resonator frequency is modulated by the random generator (additional 8-step slew rate is

available in random generator mode).

EDIT A: “Frequency”: controls the basic resonator frequency.

1. INTRODUCTION