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American Audio Pro Scratch 1 User Manual

Page 7

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7. MEMORY BUTTON - This button allows you

to program up to 3 cue points or three samples

in to the three FLASH BUTTONS (6). You also

use this button to recall samples.
8. SAMPLER BUTTON - This is used to activate

the sampler function. When this function is acti-

vated a created sample will play in a continuos

loop mode.
9. TRACK BUTTON - This buttons is used

to select a track. Tapping this button will forward

skip to the next track, holding down this button

will rapidly forward skip through the tracks.

10. TRACK BUTTON - This buttons is used

to select a track. Tapping this button will back

skip on track, holding down this button will rapidly

BACK SKIP through the tracks.
11. FX MIX - This button activates the FX-MIX

mode This mode will automatically stop a playing

track or sample and restart from a selected cue

point.
12. SEAMLESS LOOP IN BUTTON - “CUE ON

THE FLY” - This function allows you to set a

CUE POINT (see CUE POINT page 11) without

music interruption (“on the fly”). This button also

sets the starting point of a seamless loop (see

SEAMLESS LOOP).
13. CUE - Pressing the CUE button during play-

back immediately pauses playback and returns

the track to the last set cue point (see setting

a CUE POINT, page 13). The red CUE LED will

glow when the unit is in cue mode The LED

will also flash every time a new CUE POINT

is set. The CUE button can be held down to

momentarily play the CD. When you release the

CUE button it instantly returns to the CUE POINT.

You can also tap the CUE button to create a

BOP EFFECT (for definition of BOP EFFECT,

see page 5).
14.JOG WHEEL - This wheel has two functions.

A. The jog wheel will act as a frame search

control when the CD is in pause or cue

mode, allowing you to set a cue point.

B. The wheel also works as a pitch bend during

playback. Turning the wheel clockwise will

increase the pitch percentage up to 100%,

American DJ

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AUDIO •Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 7

and turning the wheel in the counter-clock-

wise direction will decrease the pitch percent-

age up to -100%. The pitch bend will be

determined on how long you turn the jog

wheel continuously.
15.PLAY/PAUSE BUTTON - Each press of the

PLAY/PAUSE BUTTON causes the operation to

change from play to pause or from pause to

play. While in play mode the green play LED will

glow, and while in pause mode the green play

LED will flash.
16. TRANSPORT SLOT - Trayless Design! A

disc is loaded the same as a car CD player,

simply insert the disc in to the slot and the unit

will automatically load the disc in to the drive

mechanism. Never attempt to force a disc into

the slot when the power is turned off.
17. PITCH SLIDER - This slider is used to adjust

the playback pitch percentage. The slider is a

set adjustment and will remain set until the pitch

slider is moved or the pitch function has been

turned off. This adjustment can be made with or

without a disk in the drive. The pitch adjustment

will remain even if a disc has been remove and

will reflect on any other disc loaded into the

player. That is to say, if you set a +2% pitch on

one disc, remove that disc and insert another,

that disc too will have a +2% pitch. The amount

of pitch being applied will be displayed in the

LCD (1).
18.OUT BUTTON -
This button is used to set

the ending point of a loop. A loop is started by

pressing the IN BUTTON (12), pressing the OUT

BUTTON set the loop ending point. The loop

will continue to play until the OUT BUTTON is

pressed once again.
19. RELOOP BUTTON - If a SEAMLESS LOOP

has been made (see setting a SEAMLESS LOOP

on page 11), but the CD Player is not actively in

SEAMLESS LOOP mode (a loop is not playing),

pressing the RELOOP BUTTON will instantly

reactivate the SEAMLESS LOOP mode. To exit

loop, press the OUT BUTTON (18). LOOP and

RELOOP will appear in the LCD DISPLAY (1)

when the RELOOP function is available.

GENERAL FUNCTIONS AND CONTROLS (Cont.)