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Playing your first track, Preparing your files, Virtual deck – Rane Serato Scratch Live User Manual

Page 9

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Manual-7

Playing your first track

Before launching the Scratch

LIVE

software, close all other pro-

grams on your Mac or PC.

When you first run Scratch

LIVE

, your library contains only

the pre-installed tracks. Load files into Scratch

LIVE

by pressing

the

import

button. Navigate the hard drive of your computer to

locate your audio files. Click on these files (or folders containing

files) and drag them onto the

All

icon.

You can also import by dragging files and folders directly

from Windows Explorer (PC version) or Finder (Mac version)

into the Scratch

LIVE

library (see pic below).

Scratch

LIVE

supports importing M3U playlists.

Loading tracks
Click on the

All

icon to show all the tracks in your library.

To load a track on to one of the decks, drag the track from the

track list on to either deck. You can drag the same track on to

both decks.

Tip: Use the keyboard shortcut

shift

to load the high-

lighted track on to the left deck, and

shift

to load the high-

lighted track on to the right deck.

Supported file types
Scratch

LIVE

supports fixed and variable bit rate .MP3, Ogg

Vorbis, .AIFF, and .WAV file types. iTunes™ library and iTunes

playlists can be automatically imported in the

setup

screen by

clicking

read iTunes library

(see page Manual-17). You can

also play audio direct from CD. See

Rescan ID3 tags

on page

Manual-18.

Using tool tips
Click on the ? icon to enable tool tips (right of the Scratch

LIVE

logo). Tool tips provide a handy way to learn the various features

of Scratch

LIVE

. Move the mouse over a section of the screen to

bring up a context-sensitive tool tip.

Tool tips are available in several languages. Scratch

LIVE

will

display the tool tips in the language that your computer is set to.

If your language is not available, the tool tips will be displayed in

English.

Tip:

Holding the mouse over the ? button with tool tips turned

on will show you a list of all keyboard shortcuts.

Preparing your files

Build overviews
If you run Scratch

LIVE

with the hardware interface discon-

nected, you will notice a button labeled

build overviews

on

the main screen. Click this to automatically build the overviews

for all the tracks in your library. The track name (and location)

are shown in the bar immediately below the button. Below this

are three more bars. The first bar shows track reading progress,

the second bar shows overview building, and the third bar shows

track writing progress. This process prepares the overviews of all

your tracks, and alerts you to any corrupt files you might have.

These are indicated by Status Icons, shown on page Manual-16.

Set auto BPM
If this option is checked, building overviews will include the

estimated tempos of your files. If Scratch

LIVE

is confident that

the auto BPM estimate for a file is accurate, it will be written to

an ID3 tag in the file. The auto BPM function will not be applied

if the track already contains BPM information. If you know your

files BPM will fall within a certain range, use the range dropdown

to avoid double or half value BPMs being calculated. Note: As

auto BPM

is part of the overview building process, files in your library

with overviews already built will not be processed by clicking the

build overviews

button. To rebuild overviews and use auto gain or

auto BPM on those files drag them onto the

build overviews

button.

Reset track gain
If you want to reset any track gain tags to 0 dB, drag them onto

this button to reset them to 0. To regenerate new values as you

build overviews, see Set auto gain on page Manual-19.

Virtual Deck

Virtual Deck shows everything about the speed and position

of a track. The circular progress bar around the edge is a visual

representation of the position within the song, and can be set to

flash to warn you that the track is nearing its end. The time and

remaining time are displayed in minutes and seconds. You can

also choose to display the

playback speed as a percent-

age pitch shift, or the pitched

BPM (BPM with pitch ad-

justment multiplier applied).

If the track has no BPM

information, percentage pitch

shift will be displayed.