beautypg.com

Rane Serato Scratch Live User Manual

Page 14

background image

Manual-12

Kick Drum

Snare Drum

Main Waveform display
This view provides a close-up view of the track, including color-

coding to show the frequency of the sound; red representing low-

frequency bass sounds, green representing mid-frequency sounds

and blue representing high-frequency treble sounds.

You can also switch to a three-band spectrum view by holding

the

crtl

key and clicking on the waveform.

Click on the waveform to ‘scrub’ or make fine adjustments to

your position within the track. The Main Waveform is zoomed

around the current position in the track.

See also: Cue points on page Manual-15.

Tip: Use the + and – keys to zoom in and out.

Beat Matching display
This view shows the position of beats within the track. When

beat matching, this view helps align the downbeats of the two

tracks. The markers are matched up when the two tracks are beat

matched.

Example

The following is a demonstration of using the visual aids to

help beat match. In this example, the track that is playing is on

the left deck, and the track to be mixed in is on the right deck.

1.

Start the track playing on the right deck. After a few seconds,

blue peaks appear in the Tempo Matching display.

2.

Adjust the pitch of the right deck until the blue peaks sit under

the orange peaks in the Tempo Matching display. Once they

are aligned, the two tracks have the same tempo.

3.

Next align the markers in the Beat Matching display. Watch

the color of the items passing by in the Main Waveform dis-

play. Remember that a kick or bass drum will be red in color,

and a snare drum will be green or blue.

This technique will by no means guarantee perfect mixes, but

may help to speed up the process of beat matching.

Track gain
Use the gain adjustment to balance the volume of the tracks in

your library. Any adjustment made to the gain of a track is saved

with the file, and will be reapplied to the entire track when it is

loaded again.

The level meter shows the level sent to the MP 4 after both

individual channel gain and master gain adjustment.

Note: for automatic gain setting of your tracks, see Set auto

gain and Reset track gain on page Manual-19.

Master gain
The master output of Scratch

LIVE

to the MP 4 can be controlled

using the master gain control. This adjusts the output volume of

all tracks played. The HOUSE LEVEL control on the MP 4 is

the final master gain control.

Beat matching display

Tempo Matching display

In this example, the red part of the

wave represents a kick drum, while the

purple part represents a snare drum