Zoom G7.1ut User Manual
Page 31
Effect Types and Parameters
ZOOM G7.1ut
60
CABINET module
This effect simulates the sound obtained when recording an amp cabinet with a
microphone. The simulated mic type and position can be selected. The on/off status of this
module controls the automatic algorithm selection in the PRE-AMP module (→ p. 51).
PARM1
PARM2
PARM3
Mic Type
Dyna,
Cond
Mic Posi
0 – 2
Depth
0 – 2
Selects the microphone type.
"Dyna" simulates the
frequency response of a
dynamic mic and "Cond" that
of a condenser mic.
Lets you select different
characteristics according to the
mic position. The following
settings are available.
0: Mic pointed at speaker
center
1: Mic pointed halfway
between speaker edge and
center
2: Mic pointed at speaker edge
Adjusts the effect depth
MOD/EFX2 module
This module comprises modulation effects such as chorus and flanger, delay effects, and
pitch shifter effects.
Chorus
This effect mixes a variable pitch-shifted component to the original signal, resulting in full-bodied resonating sound.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
1 – 50
Tone
0 – 10
Mix
0 – 100
Adjusts the effect depth.
Adjusts the modulation rate.
Adjusts the tonal quality of the
sound.
Adjusts the level of the effect
sound mixed to the original
sound.
ST-Chorus
This is a clear sounding stereo chorus.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
1 – 50
Tone
0 – 10
Mix
0 – 100
Adjusts the effect depth.
Adjusts the modulation rate.
Adjusts the tonal quality of the
sound.
Adjusts the level of the effect
sound mixed to the original
sound.
Ensemble
This is a chorus ensemble with three-dimensional movement.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
1 – 50
Tone
0 – 10
Mix
0 – 100
Adjusts the effect depth.
Adjusts the modulation rate.
Adjusts the tonal quality of the
sound.
Adjusts the level of the effect
sound mixed to the original
sound.
Flanger
This effect produces a resonating and strongly undulating sound.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
0 – 50
Resonance
-10 – -1, 0,
1 – 10
Manual
0 – 100
Adjusts the effect depth.
Adjusts the modulation rate.
Adjusts the resonance
intensity.
Adjusts the frequency range
on which the effect operates.
Effect Types and Parameters
ZOOM G7.1ut
61
Pitch Shift
This effect shifts the pitch up or down.
PARM1
PARM2
PARM3
PARM4
Shift
-12 – -1, 0,
1 – 12, 24
Tone
0 – 10
Fine
-25 – 25
Balance
0 – 100
Sets the pitch shift amount in
semitones.
Adjusts the tonal quality of the
sound.
Allows fine adjustment of
pitch shift amount in Cent (1/
100 semitone) steps.
Adjusts the balance between
original sound and effect
sound.
Pedal Pitch
This effect allows using a pedal to shift the pitch in real time.
PARM1
PARM2
PARM3
PARM4
Color
1 – 8
Mode
Up, Down
Tone
0 – 10
PdlPosi
0 – 100
Selects the type of pitch
change caused by the pedal
(see Table 1).
Sets the direction of the pitch
change to Up or Down.
Adjusts the tonal quality of the
sound.
Sets the pitch shift amount.
Depending on the "Color"
setting, the balance between
original sound and effect
sound also changes
accordingly.
[Table 1]
Vibe
This is an effect with automatic vibrato.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
0 – 50
Tone
0 – 10
Balance
0 – 100
Adjusts the effect depth.
Adjusts the modulation rate.
Adjusts the tonal quality of the
sound.
Adjusts the balance between
original sound and effect
sound.
Step
Special effect that changes the sound in a staircase pattern.
PARM1
PARM2
PARM3
PARM4
Depth
0 – 100
Rate
0 – 50
Resonance
0 – 10
Shape
0 – 10
Adjusts the modulation depth. Adjusts the modulation rate.
Adjusts the resonance
intensity.
Adjusts the effect sound
envelope.
Pedal minimum value
Pedal maximum value
Pedal minimum value
Pedal maximum value
Up
Down
Up
Down
Up
Down
Up
Down
1
2
3
4
-100 cent
Original sound only
DOUBLING
Detune + DRY
0 cent
+1 octave
0 cent
-2 octaves
Original sound only
-100 cent
Detune + DRY
DOUBLING
+1 octave
0 cent
-2 octaves
0 cent
Color Mode
Up
Down
Up
Down
Up
Down
Up
Down
5
6
7
8
-1 octave + DRY
+1 octave + DRY
-700 cent + DRY
+500 cent + DRY
-∞ (0 Hz) + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
+1 octave + DRY
-1 octave + DRY
+500 cent + DRY
-700 cent + DRY
+1 octave
-∞ (0 Hz) + DRY
+1 octave + DRY
-∞ (0 Hz) + DRY
Color Mode