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Choosing which session to grade, Monitoring stereoscopic 3d – Blackmagic Design DaVinci Resolve Advanced Panel User Manual

Page 382

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STEREOSCOPIC GRADING

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Choosing Which Session to Grade

Because each “eye” corresponds to an individual session, whichever session you select in the Conform
page is the eye that you’ll be grading. Most colorists work by grading one eye first (typically the left), and
rippling their grades to the other eye, making separate adjustments to each eye’s clips when necessary
to match undesirable variation between cameras.

When you open the Color or Format pages with a stereo-identified session selected, you’ll notice that
the clips in the Thumbnail Timeline of the Color and Format pages are displayed with an L+R icon. This
happens because, by default, the Stereo > Ripple Link submenu is set to Gang, meaning that every
correction you add to one eye is automatically applied to the other. If you right-click on the Thumbnail
Timeline and set Stereo > Ripple Link to Solo, the L+R icons disappear.

To help you keep track of which stereo-identified session you’re working on while in Stereo > Gang
mode, the L+R icons of the left-eye session are red, while the L+R icons of the right-eye session are cyan.

Tip: You can also change which eye you’re grading by right-clicking the Viewer and choosing

Stereo > Switch Eye from the contextual menu. The available Stereo commands are described in more
detail later in this section.

Monitoring Stereoscopic 3D

To output both eyes to a stereo display, you need to turn on the “Display Both Eyes For 3D” option in the
Viewer’s contextual menu (within the Color, Viewer, or Format pages), and then choose a display mode
from the 3D Display Options submenu.

Additionally, the Viewer itself (in the Color, Viewer, and Format pages) can be set to display both “eyes”
in one of a variety of different modes.

To monitor both eyes:

1.

Right-click in the Viewer, and choose “Display Both Eyes For 3D” from the
contextual menu.

This menu option has a checkbox that’s turned on when this mode is active. When
turned on, both eyes are output to your external display. A checkbox in the Settings tab
of the Config page, “Enable dual SDI 3D monitoring,” determines how stereo is output.
When turned on, full resolution video frames for each eye are output via both HD-SDI
channels. When turned off, both eyes are output from a single HD-SDI channel as a
stereo mesh.

2.

Right-click the Viewer again, and choose “Apply 3D mesh to GUI display” to actually
see both eyes within the Viewer of the Color and Viewer pages.

“Apply 3D mesh to GUI display” and “Apply 3D mesh to WFM display” are only visible
when “Display Both Eyes For 3D” has been turned on.

3.

Choose a 3D Display Option:

Side by Side:

Displays both images side by side. Each eye is squeezed
anamorphically to fit both eyes into the same resolution as the
GUI viewer.