Skip event, Sequence rules, The program cannot loop back to a start by event – Yaskawa SMCGUI-THK1 User Manual
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Wait For Events: Absolute Position, Distance, Input, Time,
and Variable
• Wait for Absolute Position waits for the encoder to reach the
position specified.
• Wait for Distance waits for the encoder to see a movement of
the distance specified from the start of the move.
• Wait for Input waits for the input to be at the state specified,
or for the transition to occur.
• Wait for Time waits for an amount of time specified in
milliseconds (where 1000 = 1 second)
• Wait for Variable waits for the variable specified to be set to
that value.
Skip Event
Allows the program to conditionally skip one or more events.
Sequence Rules
1. All sequences must begin with a Start By event, and there
must be only one Start By event. So place one of these events
in the first position of the Sequence window.
2. The program cannot loop back to a Start By event.
3. Every Move Start event must have one and only one Move
End event.
4. Moves cannot be nested. If a Move Start event is placed in a
sequence, then a Move End event must be placed in that
sequence before another Move Start event.
5. The events Wait for Absolute Position and Wait for
Distance must be placed within a Move Start, Move End
pair.
6. If a Loop event is used, there must be a previous event with a
label to loop back to.
7. If a Skip event is used, there must be a later event with a label
to skip to.