MacroSystem Particle Magic User Manual
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10
If you want to adjust the width of the line of
origin, you should use the
"Tolerance" slider
control. You can use it to set a starting position
plus/minus a particular tolerance.
Adjust the slider control from the configured 0%
to 20%. The preview now no longer displays the
particles in a line but in a broader area.
Go ahead and try out a few more settings and
masks for the
"Starting Position" and
"Tolerance" options so you can get an idea of the
range of options provided by Particle Magic.
Note: The particles only appear in the center of
the picture (when using our predefined settings)
because the mask is a circle that’s white in its
center. Since the
"Starting Position" is set to
100%, the particles only appear within the white
center of the circle.)
Finally, load the
"-Lesson 1-" archive again and
then move on to the next lesson.
Lesson 2
Using
"-Lesson 1-" as your starting point, select
the
"Movement" effect option. In the window that
appears, press the
"Gravitation" button. The
direction is displayed as an angle between 0-359
°
(0
°
points upwards, and increasing values change
the direction clockwise). Select 180
°
as the
direction. This value corresponds to down, which
is the normal direction for gravity (as we know
it!). Now set the
"Intensity" to 5%. Next, confirm
the
"Preview" and you’ll see that the particles
form in the middle and sink slowly to the bottom
- thus creating a gravitational effect.
Try playing around a little with the
"Direction"
and
"Intensity" values and note the results.
You can now save your project under the name
"-Lesson 2-". To do so, click on Save in the "Ar-
chive
" and enter the new name. Finally, confirm
your work by pressing
"Ok".
Lesson 3
Select the
"Movement" option once again, but
this time click on the
"Wind" button. Set the
"Direction" to 90
°
and the
"Intensity" to 10%. In
the preview you’ll see that the falling particles are
now steered towards the right and indicate a slight
curve.
Lesson 4
Since such a steadily blowing wind looks pretty
unrealistic, you can now liven things up a little!
To do so, go into the
"Movement" window (which
should still be open) and click on the
"Turbulence" option to open the "Turbulence
Settings
" window. Start by making small
adjustments to the settings to that you can easily