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Avionics Innovations DMP-200 (MP3 Player) Operation Manual User Manual

Page 16

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DMP-200 USERS GUIDE

PAGE

16 OF 24

P/N DMP8011-00 REV C

6.3.2

Endless Looping

This attribute is only available for music tracks. When set, the selected music track
will repeat endlessly when it is played either via a trigger or by an explicit selection
from the front panel. The track will not loop if it has been selected via either
“CONTINUOUS MIX” or via “PLAY WHOLE LIST”.

6.3.3

Normal vs. LOUD Volume

Any track can be played at either the currently-set volume level or at a pre-determined
“LOUD” setting. This allows background music to play at a quiet volume setting, while
important safety messages are played at a higher level. The actual volume level of
the LOUD setting is selected in Setup Mode. Please refer to the “DMP-200
Installation Guide”
, AI document number DMP8010-00, for information on entering
Setup Mode and changing this setting. Note that the internal chime sound is always
played at the LOUD volume level.

6.3.4

Resume or Cancel if Interrupted

This setting determines the behavior of a currently playing track which is interrupted
by another track which then finishes. If set to “Resume”, the original track will rewind
approximately 3 seconds and then resume playback. If set to “Cancel”, the original
track is simply cancelled when the new track begins. By default, Speech tracks are
set to “Resume” while Music tracks are set to “Cancel”.

6.3.5

Play Automatically at Power-up or When Idle

This attribute can be attached to a speech or music track, an entire music list, or the
“CONTINUOUS MIX” selection. Only one selection may be given this attribute.

The selection will begin to play on power-up immediately after the opening screen and
any custom titles are displayed. In addition, the selection will play any time the DMP-
200 is idle after having played any audio tracks. Note that if more than one interrupt
has occurred, the power-up track will be re-selected, and will not resume from where
it was interrupted but instead will restart at the beginning.

For a full explanation of how tracks are interrupted and restored, see “Notes on
Interrupting and Restoring Audio Tracks” on page 21.

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