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Get the model ready to fly, Set the control throws, Check the control directions – Great Planes Spirit 100 ARF - GPMA1049 User Manual

Page 16: Apply the decals

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5. Mount the 6-32 tow hook to the fuse with the 6-32 nut

to lock it in place.

1. Use scissors or a sharp hobby knife to cut the decals from
the sheet.

2. Be certain the model is clean and free from oily fingerprints
and dust. Prepare a dishpan or small bucket with a mixture of
liquid dish soap and warm water–about one teaspoon of
soap per gallon of water. Submerse the decal in the soap and
water and peel off the paper backing. NOTE: Even though
the decals have a “sticky-back” and are not the water transfer
type, submersing them in soap and water allows accurate
positioning and reduces air bubbles underneath.

3. Position decal on the model where desired. Holding the
decal down, use a paper towel to wipe most of the water away.

4. Use a piece of soft balsa or something similar to squeegee
remaining water from under the decal. Apply the rest of the
decals the same way.

1. Turn on the transmitter and receiver and center the

trims. If necessary, remove the servo arms from the servos
and reposition them so they are centered. Reinstall the
screws that hold on the servo arms.

2. With the transmitter and receiver still on, check all the

control surfaces to see if they are centered. If necessary, adjust
the clevises on the pushrods to center the control surfaces.

3. Make certain that the control surfaces respond in the

correct direction as shown in the diagram. If any of the
controls respond in the wrong direction, use the servo
reversing in the transmitter to reverse the servos connected
to those controls. Be certain the control surfaces have
remained centered. Adjust if necessary.

Use a Great Planes AccuThrow (or ruler) to accurately measure
and set the control throw of each control surface as indicated in
the chart that follows. If your radio does not have dual rates, we
recommend setting the throws at the high rate setting.

IMPORTANT: The Spirit 100 ARF has been extensively
flown and tested to arrive at the throws at which it flies
best. Flying your model at these throws will provide you
with the greatest chance for successful first flights. If, after
you have become accustomed to the way the Spirit 100
ARF flies, you would like to change the throws to suit your
taste, that is fine. However, too much control throw could
make the model difficult to control, so remember, “more is
not always better.”

These are the recommended control surface throws:

High Rate

Low Rate

ELEVATOR:

5/8" [16mm] up

1/2" [13mm] up

5/8" [16mm] down

1/2" [13mm] down

RUDDER:

1-1/2" [38mm] right

1" [25mm] right

1-1/2" [38mm] left

1" [25mm] left

AILERONS:

3/4" [19mm] up

3/8" [9.5mm] up

3/4" [19mm] down

3/8" [9.5mm] down

Full

Half

FLAPS:

2" [50mm]

1" [25mm]

SPOILERS:

2-1/4" [57mm]

1" [25mm]

Set the Control Throws

FLAPS NEUTRAL

(STICK DOWN, FULL FLAPS)

RUDDER MOVES RIGHT

LEFT AILERON MOVES DOWN

RIGHT AILERON MOVES UP

ELEVATOR MOVES UP

4-CHANNEL

TRANSMITTER

(STANDARD MODE 2)

4-CHANNEL RADIO SETUP

TRANSMITTER

4-CHANNEL

TRANSMITTER

4-CHANNEL

TRANSMITTER

4-CHANNEL

Check the Control Directions

GET THE MODEL READY TO FLY

Apply the Decals

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