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Progressive vs. independent switching – Code 3 21TR & 21TR Plus User Manual

Page 8

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Progressive vs. Independent Switching

In a 3-level progressive switch application there are only 3 patterns that typically need to be set.

Example 1: Using the defaults in Table 2, the patterns displayed would be as follows as the switch is moved from the off position

through Levels 1, 2 and 3:

Level/Switch

Energized

wire Color

Pattern

description

Notes

1

Blue

13

Fast In-Out Quad REAR

Only Level 1 is energized.

2

Blue + Orange

1

Fast In-Out Quad FRONT/

REAR

Level 1 is still energized, therefore

the pattern displayed is defined by

the "Blue + Orange" default. In this

instance the flash pattern chosen for

the "Orange" wire by itself (pattern 25)

does not come into play because the

switch is progressive.

3

Blue + Orange

+ Yellow

11

Cycle FRONT/REAR

Levels 1 & 2 are still energized, there-

fore the pattern displayed is defined by

the "Blue + Orange + Yellow" default.

In this instance, the flash patterns

chosen for the "Blue", "Orange" and

"Yellow" wires by themselves do not

come into play because the switch is

progressive.

In an application with 2- or 3- independent switches there are "combinations" of wire colors that can have unique flash patterns

defined, thus allowing the switches to simulate a progressive style application. It is intuitive to think that only two unique flash patterns

can be displayed in a system with 2 independent switches; however, a third pattern is available. In the below scenario 2 independent

switch can mimic a 3-level progressive switch.

Note: Remember that switches that are not progressive operate completely independent of each other.

Example 2: Setting Blue to Pattern 13 (which is the default), Orange to Pattern 1 (which is NOT the default), and Blue + Orange to

Pattern 11 (which is NOT the default), the patterns displayed would be as follows for a 2 independent switch application:

Level/Switch On/Off wire Color Pattern

description

Notes

1

ON

Blue

13

Fast In-Out Quad REAR

Only Level 1 is energized.

2

Off

Orange

1

Off

Blue

2

ON

Orange

1

Fast In-Out Quad FRONT/

REAR

Only Level 2 is energized. If the flash

pattern for "Orange" had been left at

it's default factory setting (pattern 25),

then the light bar would have flashed

in a "Fast In-Out Quad FRONT" only.

1

ON

Blue

11

Cycle FRONT/REAR

Both Levels 1 & 2 are energized,

therefore the pattern displayed is de-

fined by the "Blue + Orange" pattern

that had been set by the user, which

was Pattern 11

2

ON

Orange

Note: in the above scenarios the Blue and Orange wires are not being tied together in final installation, however, they do need to be

tied together when setting the flash pattern for that combination of wire colors. The "Blue + Orange" description simply identifies that

a unique pattern can be chosen for the scenario where both Level 1 and Level 2 are energized. In order to achieve proper operation

of the lightbar all possible combinations of the independent switches must be programmed to the desired pattern.