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Audio engine – PreSonus Studio One User Manual

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Audio  Engine  

Pre-­‐Record  

Pre-­‐Record  is  a  global  setting  found  in  the  Studio  One/Options/Advanced/Audio  menu  that  allows  
any  live  input  to  be  recorded,  audio  or  MIDI,  while  record  is  not  running.  This  option  is  disengaged  
by  default,  and  a  length  up  to  a  maximum  of  one  minute  can  be  specified.  

 

The  recorded  data  is  collected  in  the  input  channels  as  long  as  physical  inputs  are  connected.  After  
recording  with  Pre-­‐Record  enabled,  you  can  reveal  that  data  by  pulling  the  event-­‐start  handle  to  the  
left.  If  recording  restarts  on  the  same  track,  the  Pre-­‐Record  data  is  limited  to  the  last  recording’s  
end,  so  that  data  is  not  repeated  and  a  seamless  join  between  the  two  recordings  is  possible.  

This  option  can  be  a  lifesaver.  Let’s  say  you  started  a  punch-­‐in  late;  no  worries,  you  can  drag  the  
event-­‐start  handle  to  the  left,  to  a  point  before  you  where  started  recording.  If  you  thought  you  
were  recording  but  you  were  not,  you  could  simply  start  recording,  immediately  stop  recording  (to  
create  an  event),  then  size  the  new  event  back  in  time  to  reveal  the  pre-­‐recorded  audio.  

Re-­‐Record  

Instrument  Output,  Bus,  and  ReWire  channels  can  be  selected  as  the  input  to  any  stereo  Audio  
track.  These  channels  are  grouped  in  branches  in  the  input  selection  menu  for  the  Audio  track.    

 

This  is  very  useful  in  a  number  of  situations  in  which  you  would  like  to  “print”  the  live  output  of  one  
of  those  channel  types  (live  virtual  instrument  recording  to  audio,  hybrid  analog  mixing,  etc.).