Audio engine – PreSonus Studio One User Manual
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Audio Engine
Pre-‐Record
Pre-‐Record
is
a
global
setting
found
in
the
Studio
One/Options/Advanced/Audio
menu
that
allows
any
live
input
to
be
recorded,
audio
or
MIDI,
while
record
is
not
running.
This
option
is
disengaged
by
default,
and
a
length
up
to
a
maximum
of
one
minute
can
be
specified.
The
recorded
data
is
collected
in
the
input
channels
as
long
as
physical
inputs
are
connected.
After
recording
with
Pre-‐Record
enabled,
you
can
reveal
that
data
by
pulling
the
event-‐start
handle
to
the
left.
If
recording
restarts
on
the
same
track,
the
Pre-‐Record
data
is
limited
to
the
last
recording’s
end,
so
that
data
is
not
repeated
and
a
seamless
join
between
the
two
recordings
is
possible.
This
option
can
be
a
lifesaver.
Let’s
say
you
started
a
punch-‐in
late;
no
worries,
you
can
drag
the
event-‐start
handle
to
the
left,
to
a
point
before
you
where
started
recording.
If
you
thought
you
were
recording
but
you
were
not,
you
could
simply
start
recording,
immediately
stop
recording
(to
create
an
event),
then
size
the
new
event
back
in
time
to
reveal
the
pre-‐recorded
audio.
Re-‐Record
Instrument
Output,
Bus,
and
ReWire
channels
can
be
selected
as
the
input
to
any
stereo
Audio
track.
These
channels
are
grouped
in
branches
in
the
input
selection
menu
for
the
Audio
track.
This
is
very
useful
in
a
number
of
situations
in
which
you
would
like
to
“print”
the
live
output
of
one
of
those
channel
types
(live
virtual
instrument
recording
to
audio,
hybrid
analog
mixing,
etc.).