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Mark, 1 entering marks, Plotter display – Furuno GP-1650WD User Manual

Page 29: Changing displays (plotter display)

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4-1

4. MARK

You can enter marks to denote important
locations, such as a good fishing spot. In the
default condition, you may enter 3000 marks.

4.1 Entering

Marks

Select the FISHING 1 or FISHING 2 mode to
enable entry of marks on the PLOTTER
display. Select the location desired with the
cursor, or turn off the cursor to enter the
mark at own ship position. Press the MARK
ENTRY soft key to enter the mark. The mark
is entered in the shape and color selected
from the MARK SHAPE and MARK COLOR
windows.

In the FISHING 1 or FISHING 2 mode,
pressing the [HIDE/SHOW] key changes the
function of the soft keys as follows.

Plotter display

DGPS 3D

NAV
WPT

MARK
ENTRY

TRACK
COLOR

STOP
TRACK

COURSE

UP

QP<01>

135

°

12.345' E

34

°

12.345' N

SPD

CSE

16.3kt

245.8

°

DGPS 3D

NAV
WPT

AUTO

C.U.

ZOOM

OUT

ZOOM

IN

COURSE

UP

QP<01>

135

°

12.345' E

34

°

12.345' N

SPD

CSE

16.3kt

245.8

°

DGPS 3D

COURSE

UP

QP<01>

MARK
EDIT

Press the [HIDE/SHOW] key.

Press the [HIDE/SHOW] key.

Press the [HIDE/SHOW] key.

135

°

12.345' E

34

°

12.345' N

SPD

CSE

16.3kt

245.8

°

QP<01>

DGPS 3D

Press the [HIDE/SHOW] key.

Soft key

to enter mark.

Changing displays

(PLOTTER display)

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