Mark, 1 entering marks, Plotter display – Furuno GP-1650WD User Manual
Page 29: Changing displays (plotter display)
4-1
4. MARK
You can enter marks to denote important
locations, such as a good fishing spot. In the
default condition, you may enter 3000 marks.
4.1 Entering
Marks
Select the FISHING 1 or FISHING 2 mode to
enable entry of marks on the PLOTTER
display. Select the location desired with the
cursor, or turn off the cursor to enter the
mark at own ship position. Press the MARK
ENTRY soft key to enter the mark. The mark
is entered in the shape and color selected
from the MARK SHAPE and MARK COLOR
windows.
In the FISHING 1 or FISHING 2 mode,
pressing the [HIDE/SHOW] key changes the
function of the soft keys as follows.
Plotter display
DGPS 3D
NAV
WPT
MARK
ENTRY
TRACK
COLOR
STOP
TRACK
COURSE
UP
QP<01>
135
°
12.345' E
34
°
12.345' N
SPD
CSE
16.3kt
245.8
°
DGPS 3D
NAV
WPT
AUTO
C.U.
ZOOM
OUT
ZOOM
IN
COURSE
UP
QP<01>
135
°
12.345' E
34
°
12.345' N
SPD
CSE
16.3kt
245.8
°
DGPS 3D
COURSE
UP
QP<01>
MARK
EDIT
Press the [HIDE/SHOW] key.
Press the [HIDE/SHOW] key.
Press the [HIDE/SHOW] key.
135
°
12.345' E
34
°
12.345' N
SPD
CSE
16.3kt
245.8
°
QP<01>
DGPS 3D
Press the [HIDE/SHOW] key.
Soft key
to enter mark.
Changing displays
(PLOTTER display)