Quickspecs – HP WORKSTATION Z400 User Manual
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NVIDIA Quadro FX 380
256MB Graphics Card
Form Factor
4.376 inches (H) × 6.60 inches (L)
Graphics Controller
NVIDIA Quadro FX 380 Graphics Board
Bus Type
PCI Express x16, Generation 2.0
Memory
256 MB GDDR3 SDRAM unified graphics memory
Connectors
2 Dual Link DVI-I
Two DVI-I to VGA adapters included
Maximum Resolution
Two dual-link DVI-I outputs drive two digital displays at resolutions up to
2560 x 1600 @ 60Hz or two analog displays at resolutions up to 2048 x
1536 @ 85Hz
RAMDAC
Dual Internal 400 MHz DAC
Shading architecture
Full Shader Model 4.0 (OpenGL 2.1/DirectX 10 class)
Long fragment programs (unlimited instructions)
Long vertex programs (unlimited instructions)
Looping and subroutines (up to 256 loops per vertex program)
Dynamic flow control
Conditional execution
Supported graphics
APIs
OpenGL 3.0
Direct X 10.0
Available graphics
drivers
Genuine Windows Vista Business(64-bit and 32-bit), Microsoft Windows
XP Professional(64-bit and 32-bit)
Red Hat Enterprise Linux(RHEL) WS4 & 5 Desktop/Workstation
HP qualified drivers may be preloaded or available from the HP support
Novell SUSE Linux Enterprise drivers may be obtained from:
ftp://download.nvidia.com/novell
or
High-level Shader
Languages
Optimized compiler for Cg and Microsoft HLSL
OpenGL 2.1 and DirectX 10 support
Open source compiler
CUDA™ Parallel
Processor Cores
16
Power consumption
33.91 Watts
ATI FirePro V3700
256MB Graphics Card
Form Factor
4.40 inches (H) × 6.70 inches (L) (11.18 cm (H) × 17.02 cm (L))
Graphics Controller
ATI FirePro V3700 Graphics Board
Bus Type
PCI Express x16, Generation 2.0
Memory
256 MB GDDR3 SDRAM unified graphics memory
Connectors
2 Dual Link DVI-I
Two DVI-I to VGA adapters included
Maximum Resolution
Two dual-link DVI-I outputs drive two digital displays at resolutions up to
2560 x 1600 @ 60Hz or two analog displays at resolutions up to 2048 x
1536 @ 85Hz
Shading architecture
Full Shader Model 4.0
40 Stream Processing Units
Dynamic load balancing and resource allocation for vertex,
geometry, and pixel shaders
Common instruction set and texture unit access supported for all
types of shaders
Dedicated branch execution units and texture address processors
QuickSpecs
HP Z400 Workstation
Technical Specifications - Graphics
DA - 13276 Worldwide QuickSpecs — Version 4 — 4.17.2009
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