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Crivit DS-1532 User Manual

Page 62

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62

Should the player hit the single in the target
field with his first throw, he gets 3 points.
He can now choose to pass to the next
player, or take his second throw. If he
misses the target field his score increases
from 3 to 5 points. If he improved on the
second throw to the double, his points
score decreases from 3 to 2 and he is once
again faced with the choice to stop or
improve with a triple in the third throw
(or even to worsen again).
The first player to exceed the score se-
lected by the option retires from the game.
The winner is the player who remains
longest or has the lowest score after 18
target fields.

G24 Bingo

(132, 141, 168, 189)

The aim of the game is to make the seg-
ment sequence shown in the display. Select
from the game options “132”, “141”, “168”
or “189”.
For option 132, the segment sequence 15,
4, 8, 14 and 3 must be hit.
For option 141, the segment sequence 17,
13, 9, 7 and 1 must be hit.
For option 168, the segment sequence 20,
16, 12, 6 and 2 must be hit.
For option 189, the segment sequence 19,
10, 18, 5 and 11 must be hit.
Each segment must be hit three times
before the display switches to the next
segment. Hitting the single segment counts
once, double segment counts twice and the
triple segment counts three-times.
The player, who has hit all the segments
three times, is the winner.

G25 Big Little-Simple

(3, 5, 7, 9, 11, 13, 15, 17, 19, 21)

Option 3, 5, 7, 9, 11, 13, 15, 17, 19 or 21
represents the player’s number of lives. At
the start of the game each player has the
set number of lives. The display will show
the target for the player to hit (random
order). If the player hits the specified target
with his first or second dart, he can use his
next dart to specify the target for the next
player to aim at. If he hits with his 3rd dart,
the player doesn’t lose a life and the next
player has to hit the same target. If the
player doesn’t hit the specified target with
any of his darts he loses a life and it’s the
next player’s turn. The last player with lives
remaining wins. In Big Little-Simple only
the areas count, there is no differentiation
between single, double or triple.

G26 Big Little-Hard

(H03, H05, H07, H09, H11, H13,

H15, H17, H19, H21)

Option H03, H05, H07, H09, H11, H13,
H15, H17, H19 or H21 represents the
player’s number of lives. At the start of
the game each player has the set number
of lives. The display will show the target
for the player to hit (random order). If the
player hits the specified target with his first
or second dart, he can use his next dart to
specify the target for the next player to aim
at. If he hits with his 3rd dart, the player
doesn’t lose a life and the next player has
to hit the same target. If the player doesn’t
hit the specified target with any of his darts
he loses a life and it’s the next player’s turn.
The last player with lives remaining wins.

GB/MT