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K2 timedelay channel panes – Grass Valley K2 TimeDelay v.9.0 User Manual

Page 9

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7 November 2013

K2 TimeDelay User Manual

9

K2 TimeDelay channel panes

K2 TimeDelay channel panes

When the channel associated with a pane is selected, the pane is highlighted
with a blue outline. This indicates that both the keyboard controls and the
status bar now belong to this channel.

Channel

Description

Record channel
(selected channel)

The record channel pane contains a thumbnail, time dome, and stop
and record controls. The thumbnail for the currently recording asset is
displayed above the time dome. If no thumbnail can be found or
created, an icon is displayed indicating that there is no thumbnail
available. Unlike the thumbnail in the Recorder application, this
thumbnail is updated every 10–20 seconds to reflect the current record
position.
The Time Dome control graphically displays the remaining storage
and shows estimated remaining time available on the drive. A filled
Time Dome represents no storage remaining. A “sweep second hand”
shows that recording is in progress. This is represented as a white line
on the Time Dome that sweeps through a complete revolution every
ten seconds.
The Record and Stop controls manually start and stop the TimeDelay
session. This starts and stops all channels currently controlled by that
TimeDelay session, including the playback channels.
A selected channel is indicated by a blue outline.

Play channels (pending
and playing)

Each play channel contains a thumbnail, the channel and machine
name, timecode, preset delay value, and stop and play controls.
Before playback starts, the play channel displays a countdown in place
of the thumbnail. After playback starts, the thumbnail appears, and is
updated every 10–20 seconds to represent a roughly current playback
position.
The Play and Stop controls can be used to manually start and stop
playback. When you press Play, the delay changes to indicate the
appropriate time differential. When you press Stop and then press
Play, playback does not resume where it was paused. Instead,
playback jumps to the correct delay position.
If you pause a play channel that was started with Start At, it
automatically switches to Delay to maintain the initial offset.
If you pause a play channel pause or stop a playing channel, then go to
the Settings dialog box to change that channel from Delay to Start At,
you must hit Play for the change to take effect.

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