Make Noise RxMx User Manual
Page 12

MORE PaTCH Id EAs:
Tossed as it is Untroubled
-Patch RxMx B Output to VCO FM Input. Patch VCO to Optomix Channel Input.
-Patch Tuned Voltage out from 2 chained Pressure Points to VCO 1v/oct input, and mult to RxMx Channel
CV Input.
-Tune Pressure Points channels so that Channel selection goes up from left to right.
-Patch Pressure Points Common Gate to RxMx Strike, and mult to Optomix Strike.
-Patch Pressure Points Common Pressure to RxMx Level CV Input, and Mult to Radiate CV Input.
-Apply six audio sources of arbitrary frequencies and timbres to RxMx Signal inputs.
Play the prepared piano. If you do not have two Pressure Points, a Prepared Player Piano can be emulated
by substituting a sequencer.
Click and Pop Beat Box patch (requires FXDf normalled to RxMx)
-Record Loop into Phonogene.
-Patch Phonogene Out to FXDf 12db In.
-Set Phonogene Gene Size to NOON, and later adjust to taste.
-Patch master clock or division of master clock to Gene Shift.
-Set Phonogene Vari-Speed to taste.
-Generate Cycling Function using either MATHS or FUNCTION module.
-Set Rise to about 1 o' Clock and Fall to about NOON, and later adjust for variation.
-Patch non-inverted Output from MATHS Channel used or FUNCTION to the RxMx Channel SELect CV In 1.
-Set CHANNEL panel control to Full CCW.
-Set CH SEL Attenuator to 5 o' Clock.
-Set RADIATE to Full CCW.
-Patch master clock or gate sequence to RxMx Strike In and Set LEVEL to Full CCW.
-Monitor RxMx Out B.
Now, adjusting Rise and Fall times will generate variations. Adjusting Gene Size and Vari-Speed will vary the timbre.
Use RxMx CH. Input Attenuators to adjust the mix.