Using animator as an arpeggiator – FXpansion DCAM Synth Squad Quick Start Guide User Manual
Page 40
0
Using Animator as an arpeggiator
1. Initialize Fusor and load Strobe into
synth channel 1, and Cypher into synth
channel 2. Load a lead-style preset into
both synths.
2. Route MIDI channel 1 (or whatever
channel you’re using for MIDI input) to
Animator engine 1 in the Global page
(‘Seq1’ in the drop-down menu).
3. In the Key Map page, disable the Animator engines and enable synth channels 1 and 2 in the
Destinations area.
4. Click on the Animator page button, and then select the Arpeggiator engine type.
5. Choose ‘KeyMapper’ as the engine Destination.
The routing for MIDI input has now been set up as follows:
MIDI input
Animator engine 1
Key map
Synths 1 & 2
6. Start the Fusor transport by clicking the
Start/Stop button in the Fusor LCD.
You must start your host transport if you’re
running Fusor as a plugin with the
Sync
button enabled.