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FXpansion DR-008 User Manual

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fxpansion DR-008

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(‘Amp DC1’), and a slower linear decay ‘Amp DC2’ The ratio between these two

envelopes – which, in effect, controls the shape of the overall amplitude decay

envelope – is set by the ‘Amp Ratio’ control.

4.3.2 HiHat

An analog-style hi hat tone generator, based on a tone

signal and noise signal mixed and then fed through a

high-frequency bandpass filter. NoiseDcy and ToneDcy

control the decay rates of, respectively, the noise signal and the tone signal. The

tone signal is in fact generated from two ring-modulated sinusoid waves – Freq A

and Freq B control the frequencies of these two oscillators. Cutoff and Resonance

control the filter, as you would expect; Mix controls the relative levels of the noise

and tone components of the signal.

4.3.3 SnareDrum

An analog-modelled snare drum with a three-

oscillator architecture. Oscillator 1 and 2 are

identical:- noise generators with Decay, Cutoff,

Resonance and Mix parameters. These set,

respectively, the amplitude decay time; the cutoff

frequency of a bandpass filter; the resonance or Q of the bandpass filter; and the

level of the oscillator in the overall output signal. Usually you would use one of

these oscillators to create a high-frequency ‘snappy’ sound, at around 3KHz with

a short decay time, and the other at a lower frequency – say 700Hz – lower

overall volume, and longer decay time to create a irsnare reverblc sound. The final

oscillator is a swept pitch oscillator, with ‘Pitch’, ‘Pitch Amount’ (pitch envelope

amount), ‘Decay’ (pitch envelope decay), ‘AmpDecay’ (amplitude decay rate) and

‘Mix’ (overall level). This oscillator is used to create the ‘body’ of the snare sound. In

addition to the oscillators, the Snare Drum has controls for Drive (a simple distortion

unit), and ‘Main’ (overall signal level).