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3 saving custom characters – Matrix Orbital VK204-25 Legacy User Manual

Page 28

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Syntax

Hexadecimal

0xFE 0x4E [refID] [data]

Decimal

254 78 [refID] [data]

ASCII

254 “N” [refID] [data]

Parameters

Parameter

Length

Description

refID

1

Character reference ID (0-7).

data

8

Character data.

Description

The VK204-25-USB allows for upta to eight custom defined characters
to be added onto the the character set. A custom character is a five
by eight pixel matrix with each row represented by a byte value. For
example:

Custom Character ’h’

Decimal

Hex

1

0

0

0

0

16

0x10

1

0

0

0

0

16

0x10

1

0

0

0

0

16

0x10

1

0

0

0

0

16

0x10

1

0

1

1

0

22

0x16

1

1

0

0

1

25

0x19

1

0

0

0

1

17

0x11

1

0

0

0

1

17

0x11

Each bit value of one, in the table, represents an on pixel, whereas a value
of zero represents a pixel that is turned off. Therefore in order to define
custom character ’h’ you would send the command byte prefix 254 fol-
lowed by the command 78. Next, you will have to select the memory
location in which you wish to save the character in. The available mem-
ory locations for this command are zero through to seven. After sending
the memory location, or [refID], you may then send the eight byte custom
character data in sequence from the top to the bottom.
Once you have defined a custom character you may display it by sending
the display module the [refID]. For example if a custom character was
saved in position one, the command to display the custom character, at
the current cursor position, would be simply to send the number one to
the display module without quotes.

Remembered

No

6.3

Saving Custom Characters

Syntax

Hexadecimal

0xFE 0xC1 [Bank] [ID] [Data]

Decimal

254 193 [Bank] [ID] [Data]

Parameters

Parameter

Length

Description

Bank

1

Memory bank to save to (0-4).

ID

1

Character ID (0-7)

Data

8

Character Definition

Matrix Orbital

VK204-25-USB

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