Event input -- sub-mode 9 – Controlled Products Systems Group ADV-1000 User Manual
Page 13

Page 13 American Access Systems / Security Brands, Inc.
Enable or Disable the “Three Strikes … You’re Out” feature
-- Sub-Mode 8
DETAILS: This “anti-tampering” feature is designed to help keep an unauthorized individual from continually entering
codes until they “hit” a programmed Access Code. When the “Three Strikes …You’re Out” feature is enabled, if
anyone enters 3 incorrect Access Codes within 90 seconds, the “Three Strikes …You’re Out” feature will literally shut
down the unit for 90 seconds. During the first 30 seconds of the shut down, the LED’s will flash and a loud, high-
pitchealarm will sound to help draw attention to the unauthorized user. The unit will then continue in full lockout mode
for another 60 seconds even after the alarm ends. After 90 seconds, the unit will revert to the IDLE MODE and will
operate normally.
To toggle the “Three Strikes-You’re Out” feature on or off:
• Enter the current Master Code
• Unit will sound a GOOD TONE
• Press the numeral 8 and the unit will respond with either one or two tones
• A single tone indicates the “Three Strikes …You’re Out” will be enabled
• A double tone indicates the “Three Strikes …You’re Out” will be disabled
• Unit will sound a GOOD TONE
• Enter the current Master Code a second time to accept the enabled or disabled selection• If you make an
entry error, simply press the star (ã) key
• Press the pound (#) key to exit the programming mode
Note: Make sure to wait for the unit to sound a GOOD TONE between selections. Depending upon
the installation, there are times when a few seconds may go by before you hear a GOOD TONE. Just
make sure that you hear a GOOD TONE between selections. If you do not want to change the state
of the “Three Strikes …You’re Out”, press the pound (#) key to exit.
Event Input -- Sub-Mode 9
DETAILS: Programming Sub-Mode 9 allows a user with Master Code privileges to program the unit to connect to an
external device to control a specific function.
Note: Relay A codes can be turned off by an external switch. When inactive, all Relay “A” codes
will be disabled. However, the Relay “B,” program and function codes will continue to be accessible
to the Master user.
NOTE: If you do not wish to toggle the MODE that the unit reports, enter pound (#) key to exit. Event
Input can be programmed 4 separate ways:
1. To program Event Input as Remote Inactive:
• Enter the MASTER CODE
• Unit will sound a GOOD TONE
• Enter the numeral 9 (Unit will sound the Current Mode*)
• Unit will sound a GOOD TONE
• Enter the numeral 1
• Unit will sound a GOOD TONE
2. To program the Event Input as an Arming Circuit:
• Enter the MASTER CODE
• Unit will sound a GOOD TONE
• Enter the numeral 9 (Unit will sound the Current Mode*) followed by a GOOD TONE
• Enter the numeral 2
• Unit will sound a GOOD TONE
3. To program the Event Input as Remote Open:
• Enter MASTER CODE
• Unit will sound a GOOD TONE
• Enter the numeral 9 (Unit will sound Current Mode*) followed by a GOOD TONE
• Enter the numeral 3
• Unit will sound two quick tones in succession then wait for input
• Enter the Relay to Activate
Enter the numeral 1 to activate relay A
OR
Enter the numeral 2 to activate relay B
• Unit will sound a GOOD TONE4. To DISABLE the Event Input:
• Enter the MASTER CODE • Enter the numeral 9 (Unit will sound Current Mode*)
• Enter the numeral 0 to Disable
• Unit will sound a GOOD TONE
*Current Modes
Single Tone Indicates:
Remote Inactive Mode is Enabled
Double Tone Indicates:
Arming Circuit Mode is Enabled
Triple Tone Indicates:
Remote Open Mode is Enabled
GOOD TONE Only:
Event Input Disabled
NOTE: If you do not wish to toggle the MODE that the unit reports, enter # to exit.