Good tones and error tones, Programming the dk unit – Controlled Products Systems Group ADV-1000 User Manual
Page 10
Page 10 American Access Systems / Security Brands, Inc.
GOOD TONES and ERROR TONES
The DK unit sounds an audible tone each time a key is pressed. The star (ã) key serves as the clear key and a double
tone is sounded when the star (ã) key is pressed. The pound (#) key is the exit key and exits the programming mode
any time it is pressed.
• A “GOOD TONE” is an oscillating high tone. It is very distinct.
• An “ERROR TONE” is represented by a single low tone. It also is very distinct.
THE RED AND YELLOW LEDs
One Red (on the top left of the keypad) and one Yellow (on the top right of the keypad) LED are on the face of the
unit.
• The red LED illuminates during the relay(s) activation period.
• The yellow LED illuminates anytime the unit is in the program mode. During memory erasure or during the setup
routine, Both LEDs will flash repeatedly until theroutine or erasure is complete.
PROGRAMMING THE DK UNIT
The PROGRAM MODE is used to enter, delete, or change the codes or to set (energize) specific features of the unit
or how the DK unit interacts with other components in a system. Access the PROGRAM MODE by entering the Master
Code using the keypad. If the correct Master Code is entered the unit will reply with a GOOD TONE and the Yellow
LED will illuminate. In the Program Mode you have approximately 30 seconds between key presses. If the 30-second
time period is exceeded during programming, the unit will automatically exit the Programming Mode. No damage is
done to the programming. Simply complete the programming steps again.
NOTE: 1 2 5 1 WILL NOT OPEN THE GATE. 1 2 5 1 is the Master Code and allows access to the programming functions
only.
The Star (ã) and Pound (#) Keys
The star (ã) and pound (#) keys serve specific functions while in the IDLE or PROGRAMmode.
• Pressing the star (ã) key will always clear the entry and emits a double tone when it is pressed. FIX : IF YOU’VE
HIT THE FORTH KEY IS IT COMMITTED TO MEMORY. Press the star (ã) key if you want to delete entry. Note:
Pressing the star (ã) key will erase an entire entry. For example, if you enter 4 5 and realize that you wanted to
enter 5 4, press the star (ã) key and 4 5 will be erased. It is not necessary to press the star (ã) more than one
time.
• The pound (#) key serves as the programming exit key. Pressing (#) will exit the program mode. For example,
enter the programming mode, enter the Access Codes you wish to add to memory, and then press the pound
(#) key to exit the programming mode.