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Clothesline, Assimilation, Beast hunt – Garmin 130 User Manual

Page 104

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98

Rino

®

130 Owner’s Manual

U

NIT

O

PERATION

>

G

AMES

Clothesline

Team members select the same user symbol and then

attempt to “hit” or “clothesline” other players by pressing

the Talk button when an opposing team member is

between them. You may also mark a point and assign it a

symbol to be used as a stationary team member. Wait 30

seconds between attempts. Press Call to view the score

and Page to quit the game.

Assimilation

Think of this as a high-tech game of tag. Team members

select the same user symbol and then attempt to

assimilate others into their team by getting within 30 feet

of them and pressing the Talk button. Press Call to show

the score and Page to quit the game. You can set a time

limit so the largest team wins, or play until the other team

is completely assimilated. Set your own rules and enjoy!

Beast Hunt

The objective is to find and kill the beast with an arrow

before it incinerates you or you fall into one of several

pits while navigating a maze of platforms. You can be

transported by slides that curve or move diagonally.

When you think you know where the beast is press the

Thumb Stick In to initiate aiming when you are in an

adjacent spot. With the Thumb Stick, point the arrow

in the direction where you think the beast is and press

the Thumb Stick In to fire. When you lose a game, the

layout of hazards, slides, warning platforms, and the

location of the beast is shown. A scoreboard keeps track

of your wins and losses. Press Page anytime during the

game for further instructions, to turn the sound On/Off, or

to quit.

Beast Hunt