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Basic programming – SoundTraxx SoundCar Users Guide User Manual

Page 22

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Tsunami SoundCar User’s Guide

Page 18

Type I and Type II ditch lights – These operate identically. However, if

Grade Crossing Logic is enabled, the Type I ditch light will revert to a

steady “on” state when it is not flashing, whereas the Type II lights will

turn off.

Flashing rear‑end device (FRED) – Also known as an end‑of‑train

device, this red flashing marker light is mounted on the coupler of the

rear car or on the back of the caboose to warn following trains.

Exhaust flicker – This effect produces a random flicker with an intensity

that increases with the train’s speed. Use this effect in power generator

cars.

Firebox flicker – This effect produces a random flicker that resembles

a burning fire and can be used by placing a lamp in the caboose to

simulate a wood‑burning stove. The effect is improved when two bulbs

are used (one yellow and the other red or orange), each connected to a

separate function output.

Dyno‑light This effect for steam locomotives synchronizes the lamp

brightness to the output of the dynamo so that the lamp brightness

gradually increases as the dynamo builds up speed. For diesel

locomotives, the lights will fade on and fade off to simulate the heating

and cooling of the bulb filaments.

Phase Select – Phase select alters the timing of an effect so that it is 180

degrees out‑of‑phase with other effects. This allows you to have two lighting

effects that blink back and forth by setting one effect to Phase A and the other

to Phase B.

Grade Crossing Logic – When Grade Crossing Logic is enabled, it causes

a selected lighting effect to become active only when the horn/whistle is

sounded (and the corresponding lighting function is also on). This can be

used to re‑create prototypical scenarios such as causing the ditch lights to

flash at a grade crossing. Grade Crossing Logic can be used with nearly

all of the Hyperlight effects without adversely affecting the on/off, dimmable

headlight, Dyno‑light, FRED, exhaust flicker, or firebox flicker effects. Other

effects will either turn off (e.g., strobes and beacons) or revert to a steady

“on” state (e.g., Mars Light, ditch lights, etc.) as appropriate to prototypical

practice.

Rule 17 Headlight Operation – This converts the headlight and backup

light to independent, non‑directional lights. When Rule 17 Mode is active, the

headlight is controlled as if it is FX5 and the backup light is controlled as if it

is FX6.

LED Compensation Mode – The SoundCar’s lighting effects are designed

to work with either LEDs or incandescent bulbs. However, because of the

different brightness characteristics of the two bulb types, some lighting

effects may appear less realistic when set up with an LED. You can enable

LED Compensation Mode to correct this, which will improve the contrast

of the lighting effect by automatically adjusting the function output level to

compensate for the brightness of LED bulbs.

Basic Programming