LSC Lighting maXim MP User Manual
Page 57
![background image](https://www.manualsdir.com/files/795168/content/doc057.png)
maXim
MP L(P) XL(P) XXL(P)
Advanced Fixture Programming
Operator Manual V3
LSC Lighting Systems (Aust) Pty. Ltd.
Page 51
16.10.9 LOADING THE PaTPaD WITH
THE FIXTURES IN A PRESET
To load the PaTPaD with all fixtures in a preset
including all filter selections and values in the
preset, press;
[get], [preset], [Colour/Beam/Focus] (optional),
[f/a] (preset number).
16.10.10 EDIT A PRESET
To edit a Preset, clear the PaTPaD, press;
[clear], [all],
then load the Preset to be edited. Press;
[get], [preset], [Colour/Beam/Focus] (optional),
[f/a] (preset number).
The PaTPaD is loaded with the Preset’s fixtures,
parameter values and filter selections.
Use the PaTPaD to make the changes to the
Preset then store the Preset back in the original
location by pressing;
[store], [preset], [Colour/Beam/Focus] (optional,
repeated presses for the 4 pages), [f/a] (preset
number).
16.10.11 PRESET PLAYBACK (P-Mod)
Presets can be randomly played back. This
feature is extremely useful during an “ad-lib”
show.
HOLD
[preset] until “P-Mod” is shown on the
maXim
display.
You can now use the yellow [f/a] buttons for live
random playback of stored presets.
Press [preset] again to de-select P-Mod mode.
16.11 PALETTES
A palette is a special type of scene that can be
stored or recalled from the PaTPad. A palette
refers to specific Fixtures Types (Templates) and
is usually stored with only specifically Filtered
parameters (for example, only colour). A palette
can include more than one type of Fixture.
When a palette is applied to the PaTPad, all
fixture types
that are both stored in the palette and
currently loaded on the PaTPad will move to the
parameter settings stored in the palette if their
parameters are flashing as set by the filters.
The rule is, if a parameter is flashing, it can be
changed by the loading of a palette.
When a PalEtte is applied, an “E" is displayed for
each affected parameter on the Pad View video
screen.
Once a Palette is loaded, if a scene is then
recorded or stored (without altering any “E”
parameters), then a link to that palette is included
in the scene.
Many different scenes can include a link to the
same palette. Editing a single palette will
automatically change all scenes that include that
palette.
For example.
One Trackspot is loaded onto the PaTPad and its
colour parameter is set to yellow and the colour
parameter is Filtered.
One MAC2000 is loaded onto the PaTPad and
has its Cyan, Magenta and Yellow parameters are
adjusted to match the yellow of the Trackspot. All
Colour parameters are Filtered.
A palette is now stored and named “yellow”.
Each time that you apply this palette on the
PaTPad
,
all
highlighted Trackspots and
MAC2000’s on the PaTPad go to this yellow (if
their colour parameters are flashing as set by the
filters).
If a scene is saved, a link to this palette is
included. Editing a single palette will automatically
change all scenes that are linked to that palette.
16.11.1 PALETTE NUMBERING
Palettes are stored by page and number. When
the [palette] button is pressed, the [Colour,
Beam, Focus
] button cycles through the 4 pages
(User, Colour, Beam or Focus) and the yellow [f/a]
buttons select the palette numbers.
The page names are simply an organisational
tool. You can actually store any type of palette
(colour, beam etc) in any page.
16.11.2 STORING A PALETTE
To store a palette, clear the PaTPad ([clear], [all])
then get any ONE of the type of Fixture to which
the palette will apply. Adjust the parameter(s) to
the value(s) to be stored then apply Filters to
those parameters so that they flash. If the palette
is to apply to more than one type of Fixture, get
the next fixture type, adjust its parameters and set
its Filters as above. You only need one of each
type of fixture when you store a palette.
Only FLASHING parameters will be INCLUDED.
To store the palette, press;
[store], [palette], [Colour/Beam/Focus] (optional,
repeated presses for the four pages), [f/a] (palette
number).
The letter “E” is displayed on the Pad View screen
for each parameter in the Palette.
16.11.3 APPLYING A PALETTE
If a palette is applied to the PaTPad, all Fixtures
on the PaTPad that are of the same type as the
Fixture(s) in the palette
will move to those palette
settings if there parameters are flashing (as
determined by any Filters or Hi-lights that might
be applied).
Only FLASHING parameters will be affected.
To apply a palette, press;
[palette], [Colour/Beam/Focus] (4 optional
pages), [f/a] (palette number).
All Fixtures on the PaTPad of the same type as
the palette (with their required parameters
flashing) will change to their palette settings and
an “E” will be shown on the Pad View video for
every parameter that was affected by the palette.
Hint: Include one of every type of your fixtures
in every palette that you store. Then, when
applying a palette, use groups to hi-light only
the fixtures to be affected by the palette.