Sony DVP-NS900V User Manual
Page 83

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Note
Depending on the DVD, “4:3 LETTER BOX” may be
selected automatically instead of “4:3 PAN SCAN” or
vice versa.
x
SCREEN SAVER
Turns on and off the screen saver so that the
screen saver image appears when you leave
the player in pause or stop mode for 15
minutes, or when you play back an SACD/
CD for more than 15 minutes. The screen
saver will help prevent your display device
from becoming damaged (ghosting).
Press H to turn off the screen saver.
x
BACKGROUND
Selects the background color or picture on the
TV screen in stop mode or while playing an
SACD/CD.
x
STARTUP SCREEN
Selects the startup screen. The startup screen
image you selected appears on the TV screen
when you turn on the player.
The player can store one scene in memory for
both the background and startup screen.
During playback, when you find a scene to be
stored in memory, press PICTURE
MEMORY.
The picture is stored in memory.
Note
If you operate the player while the picture is being
stored in memory, the player will fail to store the
picture.
x
COMPONENT OUT
This will change the type of signal output
from the COMPONENT VIDEO OUT jacks
on the player. See page 97 for more
information about the different types.
ON
Turns on the screen saver.
OFF
Turns off the screen saver.
JACKET
PICTURE
The jacket picture (still picture)
appears in the background, but
only when the jacket picture is
already recorded on the disc
(CD-EXTRA, etc.). If the disc
does not contain a jacket picture,
the “GRAPHICS” picture
appears.
PICTURE
MEMORY
Your favorite picture appears in
the background. To store a scene
in memory, see “Storing a
picture in memory” below.
16:9
4:3 LETTER BOX
4:3 PAN SCAN
GRAPHICS
A preset picture stored in the
player appears in the background.
BLUE
The background color is blue.
BLACK
The background color is black.
STANDARD
The standard startup screen in
the player’s memory appears.
PICTURE
MEMORY
Your favorite picture appears in
the startup screen. To store a
scene in memory, see “Storing a
picture in memory” below.
Storing a picture in memory
PICTURE
MEMORY
continued