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Basic operations (cont.), Using the built in sampler, Important notice – American Audio Pro-Scratch 2 User Manual

Page 19: Figure 27, Off on, On/off, American audio

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12. Using the Built In Sampler:

Your Pro-Scratch 2™ comes with an advanced built in sampler. You may store up to three samples on the
three FLASH BUTTON (8) (Once again please note you may only store either a CUE POINT or a SAMPLE
into a FLASH BUTTON (8), not both). Your sample can be a maximum of 6.5 seconds in length. A sample can
be recalled while a CD is playing, while the CD drive is in PAUSE MODE, you may even play a sample when
the CD has been removed. You may play your sample at anytime without music interruption. If you play your
sample when the unit is already in playback mode you sample will over lap the current music source. You can
also play your sample once or in a continuous loop. As with cue points you may store approximately 384 (128
x 3) samples in a drives memory (depending on available memory). The MEMORY BUCKET (55) on the LCD
DISPLAY (19)

will approximate the remaining memory.

To create a sample:

1) Initialize a loop (see creating a seamless loop on page 17). If your loop is longer than 6.5 seconds it
can not be stored as a sample and will stored as a Cue Point.

4) The red MEMORY BUTTON (9) LED will turn off, when your sample is locked

into memory.

5) At this point your sample has been stored into memory. The original loop you
used to create the sample will remain playing until the OUT BUTTON (32) is

pressed (Figure 26).

BASIC OPERATIONS (CONT.)

Figure 25

Figure 24

Figure 26

6) Your sample can now be recalled at any time even
when the unit is in PAUSE MODE. To recall the sam-
ple be sure the sample function is on, by pressing the
SAMPLE BUTTON (8) until the red sample button LED
turns on. To play your sample in a continuos loop leave
the sample function on. To play your sample just once,
turn the sample function off immediately after initiating
your sample. With the sample function on the sample
will continue to play until the sample function is
turned off.

7)

Important Notice:

If you try to activate your sample without turning

the sample function on, the FLASH BUTTON (8) will act as cue points!

Figure 27

©

American Audio

®

- www.americandj.com - Pro-Scratch 2™ Instruction Manual Page 19

PARAMETER TIME

PARAMETER RATIO

EJECT

POWER

CUE

1 2 3 4 5 6 7 8 9 0

RELOOP

SINGLE

LOOP

REMAIN

NONSTOP

TOTAL

ELAPSED

M

T

S

PROGRAM

LOCK

KEY

SYNC.

BEAT

F

PITCH

BPM

CUE

AUTO

BPM

OFF
ON

FX

MIX

BOP

ENTER

PAN

FLANGER

SKID

PHASE

FX SELECT

SGL/CTN

TIME

REV.PLAY

TEMPO
LOCK

4%/8%/16%

TRANS

ECHO

SCRATCH

FILTER

HOLD

ON/OFF

SAMPLE PITCH

PARAMETER TIME

PARAMETER RATIO

EJECT

POWER

CUE

1 2 3 4 5 6 7 8 9 0

RELOOP

SINGLE

LOOP

REMAIN

NONSTOP

TOTAL

ELAPSED

M

T

S

PROGRAM

LOCK

KEY

SYNC.

BEAT

F

PITCH

BPM

CUE

AUTO

BPM

OFF
ON

FX

MIX

BOP

ENTER

PAN

FLANGER

SKID

PHASE

FX SELECT

SGL/CTN

TIME

REV.PLAY

TEMPO
LOCK

4%/8%/16%

TRANS

ECHO

SCRATCH

FILTER

HOLD

ON/OFF

SAMPLE PITCH

PARAMETER TIME

PARAMETER RATIO

EJECT

POWER

CUE

1 2 3 4 5 6 7 8 9 0

RELOOP

SINGLE

LOOP

REMAIN

NONSTOP

TOTAL

ELAPSED

M

T

S

PROGRAM

LOCK

KEY

SYNC.

BEAT

F

PITCH

BPM

CUE

AUTO

BPM

OFF
ON

FX

MIX

BOP

ENTER

PAN

FLANGER

SKID

PHASE

FX SELECT

SGL/CTN

TIME

REV.PLAY

TEMPO
LOCK

4%/8%/16%

TRANS

ECHO

SCRATCH

FILTER

HOLD

ON/OFF

SAMPLE PITCH

PARAMETER TIME

PARAMETER RATIO

EJECT

POWER

CUE

1 2 3 4 5 6 7 8 9 0

RELOOP

SINGLE

LOOP

REMAIN

NONSTOP

TOTAL

ELAPSED

M

T

S

PROGRAM

LOCK

KEY

SYNC.

BEAT

F

PITCH

BPM

CUE

AUTO

BPM

OFF
ON

FX

MIX

BOP

ENTER

PAN

FLANGER

SKID

PHASE

FX SELECT

SGL/CTN

TIME

REV.PLAY

TEMPO
LOCK

4%/8%/16%

TRANS

ECHO

SCRATCH

FILTER

HOLD

ON/OFF

SAMPLE PITCH

2) Press the MEMORY BUTTON (9). The
MEMORY BUTTON (9)

Red LED will glow

indicating memory is ready to be stored.

3) Select one of the three FLASH BUTTON (8)
you wish to store your loop in and press that
button.